-------------------- Viewset: UniGraphics Test Number 01: EngineF : Weight 16.50 -------------------- -------------------- Viewset: UniGraphics Test Number 02: EngineF : Weight 16.50 -------------------- -------------------- Viewset: UniGraphics Test Number 03: EngineTransF : Weight 16.50 -------------------- -------------------- Viewset: UniGraphics Test Number 04: EngineTransF : Weight 16.50 -------------------- -------------------- Viewset: UniGraphics Test Number 05: EngineWireF : Weight 8.50 -------------------- -------------------- Viewset: UniGraphics Test Number 06: EngineWireF : Weight 8.50 -------------------- -------------------- Viewset: UniGraphics Test Number 07: EngineWireF : Weight 8.50 -------------------- -------------------- Viewset: UniGraphics Test Number 08: EngineWireF : Weight 8.50 -------------------- Viewperf Version 8.01 Viewperf Arguments -executebatch -zb Month 8 Day 20 Year 2004 Host ALIEN Operating System Microsoft Windows NT Operating System Version Version 5.1 (Build 2600: Service Pack 1) Host Vendor unknown Host Model AT/AT COMPATIBLE Host CPU x86 Family 15 Model 2 Stepping 5 Host CPU Count unknown Host Memory Size (MB) 1023 Host Primary Cache Size (KB) unknown Host Secondary Cache Size (KB) unknown Window System Win32 Driver Version 3Dlabs Display Driver Version: 5.1.2600.1106 OpenGL Vendor 3DLABS OpenGL Version 1.5 OpenGL Extensions ARB_imaging GL_ARB_depth_texture GL_ARB_fragment_program GL_ARB_fragment_shader GL_ARB_half_float_pixel GL_ARB_imaging GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_point_parameters GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_transpose_matrix GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_422_pixels GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_color_matrix GL_EXT_color_subtable GL_EXT_color_table GL_EXT_convolution GL_EXT_convolution_border_modes GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_fog_function GL_EXT_fog_offset GL_EXT_generate_mipmap GL_EXT_histogram GL_EXT_interlace GL_EXT_multi_draw_arrays GL_EXT_multisample GL_EXT_packed_pixels GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_border_clamp GL_EXT_texture_color_table GL_EXT_texture_compression_s3tc GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_object GL_EXT_vertex_array GL_Autodesk_valid_back_buffer_hint GL_HP_occlusion_test GL_I3D_argb GL_I3D_interlace_read GL_IBM_cull_vertex GL_IBM_rescale_normal GL_KTX_buffer_region GL_NV_blend_square GL_NV_texgen_reflection GL_OML_interlace GL_SGI_color_matrix GL_SGI_color_table GL_SGI_texture_color_table GL_SGIS_generate_mipmap GL_SGIS_multisample GL_SGIS_texture_border_clamp GL_SGIS_texture_color_mask GL_SGIX_interlace GL_SGIX_fog_offset OpenGL Renderer Wildcat Realizm OpenGL Client Vendor 3DLABS OpenGL Client Version 1.5 OpenGL Client Extensions ARB_imaging GL_ARB_depth_texture GL_ARB_fragment_program GL_ARB_fragment_shader GL_ARB_half_float_pixel GL_ARB_imaging GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_point_parameters GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_transpose_matrix GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_422_pixels GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_color_matrix GL_EXT_color_subtable GL_EXT_color_table GL_EXT_convolution GL_EXT_convolution_border_modes GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_fog_function GL_EXT_fog_offset GL_EXT_generate_mipmap GL_EXT_histogram GL_EXT_interlace GL_EXT_multi_draw_arrays GL_EXT_multisample GL_EXT_packed_pixels GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_border_clamp GL_EXT_texture_color_table GL_EXT_texture_compression_s3tc GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_object GL_EXT_vertex_array GL_Autodesk_valid_back_buffer_hint GL_HP_occlusion_test GL_I3D_argb GL_I3D_interlace_read GL_IBM_cull_vertex GL_IBM_rescale_normal GL_KTX_buffer_region GL_NV_blend_square GL_NV_texgen_reflection GL_OML_interlace GL_SGI_color_matrix GL_SGI_color_table GL_SGI_texture_color_table GL_SGIS_generate_mipmap GL_SGIS_multisample GL_SGIS_texture_border_clamp GL_SGIS_texture_color_mask GL_SGIX_interlace GL_SGIX_fog_offset GLU Version 1.2.2.0 Microsoft Corporation GLU Extensions GL_EXT_bgra Direct Rendering False Double Buffer True Stereo False RGBA True Color Index Size -1 Red Size 8 Green Size 8 Blue Size 8 Alpha Size 0 Accum Red Size 16 Accum Green Size 16 Accum Blue Size 16 Accum Alpha Size 0 Depth Size 24 Stencil Size 0 Auxiliary Buffer Count 0 Frame BufferLevel 0 Window Width (pixels) 1260 Window Height (pixels) 960 Screen Width (pixels) 1280 Screen Height (pixels) 1024 Pixel Format ID 1 Visual Selection Criteria MINIMUM Number of Execution Threads 1 Geometry File EngineF Input Mode -mh Minimum Test Period 12.000000 Number of Frames 0 Number of Primitives 42816 Number of Vertices per Frame 4361098 Estimated bytes per frame 104661216 Number of Vertices per Primitive 101.856736 Static frame count 10 Model edited every 10 frames Amount model changed 0.001000 Toggle Mode NONE Batching Count 0 Render Mode LINE Color per COLOR_PER_FRAME Orthographic Projection FALSE Display List TRUE Vertex Array (OpenGL1.1) FALSE Array element FALSE Interleaved Data FALSE Clip Geometry FALSE Walkthrough Mode FALSE Geom Repeat Mode TRUE Back Face Cull FALSE Front Face Cull FALSE Front Polygon Mode FILL Back Polygon Mode FILL Polygon Stipple Enable FALSE Polygon Antialiasing Enable FALSE Line Width 1.000000 Line Stipple Enable FALSE Line Antialiasing Enable FALSE Number of Infinite Lights 0 Number of Local Lights 0 Color Material Enable FALSE Color Material Face FRONT Color Material Mode AMBIENT_AND_DIFFUSE Facet Normals FALSE Two Sided Lighting Enable FALSE Local Viewer Enable FALSE Flat Shading FALSE Fog Enable FALSE Normal Normalization FALSE User Clip Plane FALSE Material Changes Disabled FALSE Attribue Changes Disabled FALSE Trace Lights Enabled TRUE Texture Enable FALSE TexObj Enable FALSE Texture Generation Mode NO_TEXTURE_GENERATION Texture File NONE Texture Minification Filter NEAREST Texture Magnification Filter NEAREST Texture Environment Mode DECAL Texture Components 3 Depth Test Enable TRUE Blend Enable FALSE Source Blend Function SRC_ALPHA Destination Blend Function ONE_MINUS_SRC_ALPHA Dithering Enable TRUE Motion Blur Amount 0.000000 Full Scene Antialiasing Redraws 0 Full Scene Antialiasing Jitter Amount 0.000000 Number of frames run: 293, Test period: 12.031000 (sec) 24.4 frames/sec -- -mh EngineF -rm LINE -mp 12 -cp FRAME -ir -dl -zb -tracelights -xws 1260 -vz -gr Writing PNG file '..\results\ugs\ugs-01QualityFull.png'...done. Writing PNG file '..\results\ugs\ugs-01QualityFull-depth.png'...done. ============================================================= Viewperf Version 8.01 Viewperf Arguments -executebatch -zb Month 8 Day 20 Year 2004 Host ALIEN Operating System Microsoft Windows NT Operating System Version Version 5.1 (Build 2600: Service Pack 1) Host Vendor unknown Host Model AT/AT COMPATIBLE Host CPU x86 Family 15 Model 2 Stepping 5 Host CPU Count unknown Host Memory Size (MB) 1023 Host Primary Cache Size (KB) unknown Host Secondary Cache Size (KB) unknown Window System Win32 Driver Version 3Dlabs Display Driver Version: 5.1.2600.1106 OpenGL Vendor 3DLABS OpenGL Version 1.5 OpenGL Extensions ARB_imaging GL_ARB_depth_texture GL_ARB_fragment_program GL_ARB_fragment_shader GL_ARB_half_float_pixel GL_ARB_imaging GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_point_parameters GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_transpose_matrix GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_422_pixels GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_color_matrix GL_EXT_color_subtable GL_EXT_color_table GL_EXT_convolution GL_EXT_convolution_border_modes GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_fog_function GL_EXT_fog_offset GL_EXT_generate_mipmap GL_EXT_histogram GL_EXT_interlace GL_EXT_multi_draw_arrays GL_EXT_multisample GL_EXT_packed_pixels GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_border_clamp GL_EXT_texture_color_table GL_EXT_texture_compression_s3tc GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_object GL_EXT_vertex_array GL_Autodesk_valid_back_buffer_hint GL_HP_occlusion_test GL_I3D_argb GL_I3D_interlace_read GL_IBM_cull_vertex GL_IBM_rescale_normal GL_KTX_buffer_region GL_NV_blend_square GL_NV_texgen_reflection GL_OML_interlace GL_SGI_color_matrix GL_SGI_color_table GL_SGI_texture_color_table GL_SGIS_generate_mipmap GL_SGIS_multisample GL_SGIS_texture_border_clamp GL_SGIS_texture_color_mask GL_SGIX_interlace GL_SGIX_fog_offset OpenGL Renderer Wildcat Realizm OpenGL Client Vendor 3DLABS OpenGL Client Version 1.5 OpenGL Client Extensions ARB_imaging GL_ARB_depth_texture GL_ARB_fragment_program GL_ARB_fragment_shader GL_ARB_half_float_pixel GL_ARB_imaging GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_point_parameters GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_transpose_matrix GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_422_pixels GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_color_matrix GL_EXT_color_subtable GL_EXT_color_table GL_EXT_convolution GL_EXT_convolution_border_modes GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_fog_function GL_EXT_fog_offset GL_EXT_generate_mipmap GL_EXT_histogram GL_EXT_interlace GL_EXT_multi_draw_arrays GL_EXT_multisample GL_EXT_packed_pixels GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_border_clamp GL_EXT_texture_color_table GL_EXT_texture_compression_s3tc GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_object GL_EXT_vertex_array GL_Autodesk_valid_back_buffer_hint GL_HP_occlusion_test GL_I3D_argb GL_I3D_interlace_read GL_IBM_cull_vertex GL_IBM_rescale_normal GL_KTX_buffer_region GL_NV_blend_square GL_NV_texgen_reflection GL_OML_interlace GL_SGI_color_matrix GL_SGI_color_table GL_SGI_texture_color_table GL_SGIS_generate_mipmap GL_SGIS_multisample GL_SGIS_texture_border_clamp GL_SGIS_texture_color_mask GL_SGIX_interlace GL_SGIX_fog_offset GLU Version 1.2.2.0 Microsoft Corporation GLU Extensions GL_EXT_bgra Direct Rendering False Double Buffer True Stereo False RGBA True Color Index Size -1 Red Size 8 Green Size 8 Blue Size 8 Alpha Size 0 Accum Red Size 16 Accum Green Size 16 Accum Blue Size 16 Accum Alpha Size 0 Depth Size 24 Stencil Size 0 Auxiliary Buffer Count 0 Frame BufferLevel 0 Window Width (pixels) 1260 Window Height (pixels) 960 Screen Width (pixels) 1280 Screen Height (pixels) 1024 Pixel Format ID 1 Visual Selection Criteria MINIMUM Number of Execution Threads 1 Geometry File EngineF Input Mode -mh Minimum Test Period 12.000000 Number of Frames 0 Number of Primitives 42816 Number of Vertices per Frame 4361098 Estimated bytes per frame 104661216 Number of Vertices per Primitive 101.856736 Static frame count 10 Model edited every 10 frames Amount model changed 0.001000 Toggle Mode NONE Batching Count 0 Render Mode LINE Color per COLOR_PER_FRAME Orthographic Projection FALSE Display List FALSE Vertex Array (OpenGL1.1) FALSE Array element FALSE Interleaved Data FALSE Clip Geometry FALSE Walkthrough Mode FALSE Geom Repeat Mode TRUE Back Face Cull FALSE Front Face Cull FALSE Front Polygon Mode FILL Back Polygon Mode FILL Polygon Stipple Enable FALSE Polygon Antialiasing Enable FALSE Line Width 1.000000 Line Stipple Enable FALSE Line Antialiasing Enable FALSE Number of Infinite Lights 0 Number of Local Lights 0 Color Material Enable FALSE Color Material Face FRONT Color Material Mode AMBIENT_AND_DIFFUSE Facet Normals FALSE Two Sided Lighting Enable FALSE Local Viewer Enable FALSE Flat Shading FALSE Fog Enable FALSE Normal Normalization FALSE User Clip Plane FALSE Material Changes Disabled FALSE Attribue Changes Disabled FALSE Trace Lights Enabled TRUE Texture Enable FALSE TexObj Enable FALSE Texture Generation Mode NO_TEXTURE_GENERATION Texture File NONE Texture Minification Filter NEAREST Texture Magnification Filter NEAREST Texture Environment Mode DECAL Texture Components 3 Depth Test Enable TRUE Blend Enable FALSE Source Blend Function SRC_ALPHA Destination Blend Function ONE_MINUS_SRC_ALPHA Dithering Enable TRUE Motion Blur Amount 0.000000 Full Scene Antialiasing Redraws 0 Full Scene Antialiasing Jitter Amount 0.000000 Writing PNG file '..\results\ugs\ugs-01Full.png'...done. Writing PNG file '..\results\ugs\ugs-01Full-depth.png'...done. Writing PNG file '..\results\ugs\ugs-01.png'...done. Writing PNG file '..\results\ugs\ugs-01-depth.png'...done. Viewperf Version 8.01 Viewperf Arguments -executebatch -zb Month 8 Day 20 Year 2004 Host ALIEN Operating System Microsoft Windows NT Operating System Version Version 5.1 (Build 2600: Service Pack 1) Host Vendor unknown Host Model AT/AT COMPATIBLE Host CPU x86 Family 15 Model 2 Stepping 5 Host CPU Count unknown Host Memory Size (MB) 1023 Host Primary Cache Size (KB) unknown Host Secondary Cache Size (KB) unknown Window System Win32 Driver Version 3Dlabs Display Driver Version: 5.1.2600.1106 OpenGL Vendor 3DLABS OpenGL Version 1.5 OpenGL Extensions ARB_imaging GL_ARB_depth_texture GL_ARB_fragment_program GL_ARB_fragment_shader GL_ARB_half_float_pixel GL_ARB_imaging GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_point_parameters GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_transpose_matrix GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_422_pixels GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_color_matrix GL_EXT_color_subtable GL_EXT_color_table GL_EXT_convolution GL_EXT_convolution_border_modes GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_fog_function GL_EXT_fog_offset GL_EXT_generate_mipmap GL_EXT_histogram GL_EXT_interlace GL_EXT_multi_draw_arrays GL_EXT_multisample GL_EXT_packed_pixels GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_border_clamp GL_EXT_texture_color_table GL_EXT_texture_compression_s3tc GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_object GL_EXT_vertex_array GL_Autodesk_valid_back_buffer_hint GL_HP_occlusion_test GL_I3D_argb GL_I3D_interlace_read GL_IBM_cull_vertex GL_IBM_rescale_normal GL_KTX_buffer_region GL_NV_blend_square GL_NV_texgen_reflection GL_OML_interlace GL_SGI_color_matrix GL_SGI_color_table GL_SGI_texture_color_table GL_SGIS_generate_mipmap GL_SGIS_multisample GL_SGIS_texture_border_clamp GL_SGIS_texture_color_mask GL_SGIX_interlace GL_SGIX_fog_offset OpenGL Renderer Wildcat Realizm OpenGL Client Vendor 3DLABS OpenGL Client Version 1.5 OpenGL Client Extensions ARB_imaging GL_ARB_depth_texture GL_ARB_fragment_program GL_ARB_fragment_shader GL_ARB_half_float_pixel GL_ARB_imaging GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_point_parameters GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_transpose_matrix GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_422_pixels GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_color_matrix GL_EXT_color_subtable GL_EXT_color_table GL_EXT_convolution GL_EXT_convolution_border_modes GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_fog_function GL_EXT_fog_offset GL_EXT_generate_mipmap GL_EXT_histogram GL_EXT_interlace GL_EXT_multi_draw_arrays GL_EXT_multisample GL_EXT_packed_pixels GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_border_clamp GL_EXT_texture_color_table GL_EXT_texture_compression_s3tc GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_object GL_EXT_vertex_array GL_Autodesk_valid_back_buffer_hint GL_HP_occlusion_test GL_I3D_argb GL_I3D_interlace_read GL_IBM_cull_vertex GL_IBM_rescale_normal GL_KTX_buffer_region GL_NV_blend_square GL_NV_texgen_reflection GL_OML_interlace GL_SGI_color_matrix GL_SGI_color_table GL_SGI_texture_color_table GL_SGIS_generate_mipmap GL_SGIS_multisample GL_SGIS_texture_border_clamp GL_SGIS_texture_color_mask GL_SGIX_interlace GL_SGIX_fog_offset GLU Version 1.2.2.0 Microsoft Corporation GLU Extensions GL_EXT_bgra Direct Rendering False Double Buffer True Stereo False RGBA True Color Index Size -1 Red Size 8 Green Size 8 Blue Size 8 Alpha Size 0 Accum Red Size 16 Accum Green Size 16 Accum Blue Size 16 Accum Alpha Size 0 Depth Size 24 Stencil Size 0 Auxiliary Buffer Count 0 Frame BufferLevel 0 Window Width (pixels) 1260 Window Height (pixels) 960 Screen Width (pixels) 1280 Screen Height (pixels) 1024 Pixel Format ID 1 Visual Selection Criteria MINIMUM Number of Execution Threads 1 Geometry File EngineF Input Mode -mh Minimum Test Period 12.000000 Number of Frames 160 Number of Primitives 42816 Number of Vertices per Frame 4361098 Estimated bytes per frame 104661216 Number of Vertices per Primitive 101.856736 Static frame count 10 Model edited every 10 frames Amount model changed 0.001000 Toggle Mode NONE Batching Count 0 Render Mode LINE Color per COLOR_PER_FRAME Orthographic Projection FALSE Display List TRUE Vertex Array (OpenGL1.1) FALSE Array element FALSE Interleaved Data FALSE Clip Geometry FALSE Walkthrough Mode TRUE Geom Repeat Mode TRUE Back Face Cull FALSE Front Face Cull FALSE Front Polygon Mode FILL Back Polygon Mode FILL Polygon Stipple Enable FALSE Polygon Antialiasing Enable FALSE Line Width 1.000000 Line Stipple Enable FALSE Line Antialiasing Enable FALSE Number of Infinite Lights 0 Number of Local Lights 0 Color Material Enable FALSE Color Material Face FRONT Color Material Mode AMBIENT_AND_DIFFUSE Facet Normals FALSE Two Sided Lighting Enable FALSE Local Viewer Enable FALSE Flat Shading FALSE Fog Enable FALSE Normal Normalization FALSE User Clip Plane FALSE Material Changes Disabled FALSE Attribue Changes Disabled FALSE Trace Lights Enabled TRUE Texture Enable FALSE TexObj Enable FALSE Texture Generation Mode NO_TEXTURE_GENERATION Texture File NONE Texture Minification Filter NEAREST Texture Magnification Filter NEAREST Texture Environment Mode DECAL Texture Components 3 Depth Test Enable TRUE Blend Enable FALSE Source Blend Function SRC_ALPHA Destination Blend Function ONE_MINUS_SRC_ALPHA Dithering Enable TRUE Motion Blur Amount 0.000000 Full Scene Antialiasing Redraws 0 Full Scene Antialiasing Jitter Amount 0.000000 Number of frames run: 320, Test period: 11.938000 (sec) 26.8 frames/sec -- -mh EngineF -rm LINE -mp 12 -cp FRAME -ir -dl -zb -tracelights -xws 1260 -vz -wt -gr Writing PNG file '..\results\ugs\ugs-02QualityFull.png'...done. Writing PNG file '..\results\ugs\ugs-02QualityFull-depth.png'...done. ============================================================= Viewperf Version 8.01 Viewperf Arguments -executebatch -zb Month 8 Day 20 Year 2004 Host ALIEN Operating System Microsoft Windows NT Operating System Version Version 5.1 (Build 2600: Service Pack 1) Host Vendor unknown Host Model AT/AT COMPATIBLE Host CPU x86 Family 15 Model 2 Stepping 5 Host CPU Count unknown Host Memory Size (MB) 1023 Host Primary Cache Size (KB) unknown Host Secondary Cache Size (KB) unknown Window System Win32 Driver Version 3Dlabs Display Driver Version: 5.1.2600.1106 OpenGL Vendor 3DLABS OpenGL Version 1.5 OpenGL Extensions ARB_imaging GL_ARB_depth_texture GL_ARB_fragment_program GL_ARB_fragment_shader GL_ARB_half_float_pixel GL_ARB_imaging GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_point_parameters GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_transpose_matrix GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_422_pixels GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_color_matrix GL_EXT_color_subtable GL_EXT_color_table GL_EXT_convolution GL_EXT_convolution_border_modes GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_fog_function GL_EXT_fog_offset GL_EXT_generate_mipmap GL_EXT_histogram GL_EXT_interlace GL_EXT_multi_draw_arrays GL_EXT_multisample GL_EXT_packed_pixels GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_border_clamp GL_EXT_texture_color_table GL_EXT_texture_compression_s3tc GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_object GL_EXT_vertex_array GL_Autodesk_valid_back_buffer_hint GL_HP_occlusion_test GL_I3D_argb GL_I3D_interlace_read GL_IBM_cull_vertex GL_IBM_rescale_normal GL_KTX_buffer_region GL_NV_blend_square GL_NV_texgen_reflection GL_OML_interlace GL_SGI_color_matrix GL_SGI_color_table GL_SGI_texture_color_table GL_SGIS_generate_mipmap GL_SGIS_multisample GL_SGIS_texture_border_clamp GL_SGIS_texture_color_mask GL_SGIX_interlace GL_SGIX_fog_offset OpenGL Renderer Wildcat Realizm OpenGL Client Vendor 3DLABS OpenGL Client Version 1.5 OpenGL Client Extensions ARB_imaging GL_ARB_depth_texture GL_ARB_fragment_program GL_ARB_fragment_shader GL_ARB_half_float_pixel GL_ARB_imaging GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_point_parameters GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_transpose_matrix GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_422_pixels GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_color_matrix GL_EXT_color_subtable GL_EXT_color_table GL_EXT_convolution GL_EXT_convolution_border_modes GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_fog_function GL_EXT_fog_offset GL_EXT_generate_mipmap GL_EXT_histogram GL_EXT_interlace GL_EXT_multi_draw_arrays GL_EXT_multisample GL_EXT_packed_pixels GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_border_clamp GL_EXT_texture_color_table GL_EXT_texture_compression_s3tc GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_object GL_EXT_vertex_array GL_Autodesk_valid_back_buffer_hint GL_HP_occlusion_test GL_I3D_argb GL_I3D_interlace_read GL_IBM_cull_vertex GL_IBM_rescale_normal GL_KTX_buffer_region GL_NV_blend_square GL_NV_texgen_reflection GL_OML_interlace GL_SGI_color_matrix GL_SGI_color_table GL_SGI_texture_color_table GL_SGIS_generate_mipmap GL_SGIS_multisample GL_SGIS_texture_border_clamp GL_SGIS_texture_color_mask GL_SGIX_interlace GL_SGIX_fog_offset GLU Version 1.2.2.0 Microsoft Corporation GLU Extensions GL_EXT_bgra Direct Rendering False Double Buffer True Stereo False RGBA True Color Index Size -1 Red Size 8 Green Size 8 Blue Size 8 Alpha Size 0 Accum Red Size 16 Accum Green Size 16 Accum Blue Size 16 Accum Alpha Size 0 Depth Size 24 Stencil Size 0 Auxiliary Buffer Count 0 Frame BufferLevel 0 Window Width (pixels) 1260 Window Height (pixels) 960 Screen Width (pixels) 1280 Screen Height (pixels) 1024 Pixel Format ID 1 Visual Selection Criteria MINIMUM Number of Execution Threads 1 Geometry File EngineF Input Mode -mh Minimum Test Period 12.000000 Number of Frames 160 Number of Primitives 42816 Number of Vertices per Frame 4361098 Estimated bytes per frame 104661216 Number of Vertices per Primitive 101.856736 Static frame count 10 Model edited every 10 frames Amount model changed 0.001000 Toggle Mode NONE Batching Count 0 Render Mode LINE Color per COLOR_PER_FRAME Orthographic Projection FALSE Display List FALSE Vertex Array (OpenGL1.1) FALSE Array element FALSE Interleaved Data FALSE Clip Geometry FALSE Walkthrough Mode TRUE Geom Repeat Mode TRUE Back Face Cull FALSE Front Face Cull FALSE Front Polygon Mode FILL Back Polygon Mode FILL Polygon Stipple Enable FALSE Polygon Antialiasing Enable FALSE Line Width 1.000000 Line Stipple Enable FALSE Line Antialiasing Enable FALSE Number of Infinite Lights 0 Number of Local Lights 0 Color Material Enable FALSE Color Material Face FRONT Color Material Mode AMBIENT_AND_DIFFUSE Facet Normals FALSE Two Sided Lighting Enable FALSE Local Viewer Enable FALSE Flat Shading FALSE Fog Enable FALSE Normal Normalization FALSE User Clip Plane FALSE Material Changes Disabled FALSE Attribue Changes Disabled FALSE Trace Lights Enabled TRUE Texture Enable FALSE TexObj Enable FALSE Texture Generation Mode NO_TEXTURE_GENERATION Texture File NONE Texture Minification Filter NEAREST Texture Magnification Filter NEAREST Texture Environment Mode DECAL Texture Components 3 Depth Test Enable TRUE Blend Enable FALSE Source Blend Function SRC_ALPHA Destination Blend Function ONE_MINUS_SRC_ALPHA Dithering Enable TRUE Motion Blur Amount 0.000000 Full Scene Antialiasing Redraws 0 Full Scene Antialiasing Jitter Amount 0.000000 Writing PNG file '..\results\ugs\ugs-02Full.png'...done. Writing PNG file '..\results\ugs\ugs-02Full-depth.png'...done. Writing PNG file '..\results\ugs\ugs-02.png'...done. Writing PNG file '..\results\ugs\ugs-02-depth.png'...done. Viewperf Version 8.01 Viewperf Arguments -executebatch -zb Month 8 Day 20 Year 2004 Host ALIEN Operating System Microsoft Windows NT Operating System Version Version 5.1 (Build 2600: Service Pack 1) Host Vendor unknown Host Model AT/AT COMPATIBLE Host CPU x86 Family 15 Model 2 Stepping 5 Host CPU Count unknown Host Memory Size (MB) 1023 Host Primary Cache Size (KB) unknown Host Secondary Cache Size (KB) unknown Window System Win32 Driver Version 3Dlabs Display Driver Version: 5.1.2600.1106 OpenGL Vendor 3DLABS OpenGL Version 1.5 OpenGL Extensions ARB_imaging GL_ARB_depth_texture GL_ARB_fragment_program GL_ARB_fragment_shader GL_ARB_half_float_pixel GL_ARB_imaging GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_point_parameters GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_transpose_matrix GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_422_pixels GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_color_matrix GL_EXT_color_subtable GL_EXT_color_table GL_EXT_convolution GL_EXT_convolution_border_modes GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_fog_function GL_EXT_fog_offset GL_EXT_generate_mipmap GL_EXT_histogram GL_EXT_interlace GL_EXT_multi_draw_arrays GL_EXT_multisample GL_EXT_packed_pixels GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_border_clamp GL_EXT_texture_color_table GL_EXT_texture_compression_s3tc GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_object GL_EXT_vertex_array GL_Autodesk_valid_back_buffer_hint GL_HP_occlusion_test GL_I3D_argb GL_I3D_interlace_read GL_IBM_cull_vertex GL_IBM_rescale_normal GL_KTX_buffer_region GL_NV_blend_square GL_NV_texgen_reflection GL_OML_interlace GL_SGI_color_matrix GL_SGI_color_table GL_SGI_texture_color_table GL_SGIS_generate_mipmap GL_SGIS_multisample GL_SGIS_texture_border_clamp GL_SGIS_texture_color_mask GL_SGIX_interlace GL_SGIX_fog_offset OpenGL Renderer Wildcat Realizm OpenGL Client Vendor 3DLABS OpenGL Client Version 1.5 OpenGL Client Extensions ARB_imaging GL_ARB_depth_texture GL_ARB_fragment_program GL_ARB_fragment_shader GL_ARB_half_float_pixel GL_ARB_imaging GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_point_parameters GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_transpose_matrix GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_422_pixels GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_color_matrix GL_EXT_color_subtable GL_EXT_color_table GL_EXT_convolution GL_EXT_convolution_border_modes GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_fog_function GL_EXT_fog_offset GL_EXT_generate_mipmap GL_EXT_histogram GL_EXT_interlace GL_EXT_multi_draw_arrays GL_EXT_multisample GL_EXT_packed_pixels GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_border_clamp GL_EXT_texture_color_table GL_EXT_texture_compression_s3tc GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_object GL_EXT_vertex_array GL_Autodesk_valid_back_buffer_hint GL_HP_occlusion_test GL_I3D_argb GL_I3D_interlace_read GL_IBM_cull_vertex GL_IBM_rescale_normal GL_KTX_buffer_region GL_NV_blend_square GL_NV_texgen_reflection GL_OML_interlace GL_SGI_color_matrix GL_SGI_color_table GL_SGI_texture_color_table GL_SGIS_generate_mipmap GL_SGIS_multisample GL_SGIS_texture_border_clamp GL_SGIS_texture_color_mask GL_SGIX_interlace GL_SGIX_fog_offset GLU Version 1.2.2.0 Microsoft Corporation GLU Extensions GL_EXT_bgra Direct Rendering False Double Buffer True Stereo False RGBA True Color Index Size -1 Red Size 8 Green Size 8 Blue Size 8 Alpha Size 0 Accum Red Size 16 Accum Green Size 16 Accum Blue Size 16 Accum Alpha Size 0 Depth Size 24 Stencil Size 0 Auxiliary Buffer Count 0 Frame BufferLevel 0 Window Width (pixels) 1260 Window Height (pixels) 960 Screen Width (pixels) 1280 Screen Height (pixels) 1024 Pixel Format ID 1 Visual Selection Criteria MINIMUM Number of Execution Threads 1 Geometry File EngineTransF Input Mode -mh Minimum Test Period 12.000000 Number of Frames 0 Number of Primitives 56874 Number of Vertices per Frame 5216202 Estimated bytes per frame 125183712 Number of Vertices per Primitive 91.715054 Static frame count 10 Model edited every 10 frames Amount model changed 0.001000 Toggle Mode NONE Batching Count 0 Render Mode LINE Color per COLOR_PER_FRAME Orthographic Projection FALSE Display List TRUE Vertex Array (OpenGL1.1) FALSE Array element FALSE Interleaved Data FALSE Clip Geometry FALSE Walkthrough Mode FALSE Geom Repeat Mode TRUE Back Face Cull FALSE Front Face Cull FALSE Front Polygon Mode FILL Back Polygon Mode FILL Polygon Stipple Enable FALSE Polygon Antialiasing Enable FALSE Line Width 1.000000 Line Stipple Enable FALSE Line Antialiasing Enable FALSE Number of Infinite Lights 0 Number of Local Lights 0 Color Material Enable FALSE Color Material Face FRONT Color Material Mode AMBIENT_AND_DIFFUSE Facet Normals FALSE Two Sided Lighting Enable FALSE Local Viewer Enable FALSE Flat Shading FALSE Fog Enable FALSE Normal Normalization FALSE User Clip Plane FALSE Material Changes Disabled FALSE Attribue Changes Disabled FALSE Trace Lights Enabled TRUE Texture Enable FALSE TexObj Enable FALSE Texture Generation Mode NO_TEXTURE_GENERATION Texture File NONE Texture Minification Filter NEAREST Texture Magnification Filter NEAREST Texture Environment Mode DECAL Texture Components 3 Depth Test Enable TRUE Blend Enable TRUE Source Blend Function SRC_ALPHA Destination Blend Function ONE_MINUS_SRC_ALPHA Dithering Enable TRUE Motion Blur Amount 0.000000 Full Scene Antialiasing Redraws 0 Full Scene Antialiasing Jitter Amount 0.000000 Number of frames run: 265, Test period: 12.047000 (sec) 22.0 frames/sec -- -mh EngineTransF -rm LINE -mp 12 -cp FRAME -ir -dl -zb -tracelights -bl -xws 1260 -vz -gr Writing PNG file '..\results\ugs\ugs-03QualityFull.png'...done. Writing PNG file '..\results\ugs\ugs-03QualityFull-depth.png'...done. ============================================================= Viewperf Version 8.01 Viewperf Arguments -executebatch -zb Month 8 Day 20 Year 2004 Host ALIEN Operating System Microsoft Windows NT Operating System Version Version 5.1 (Build 2600: Service Pack 1) Host Vendor unknown Host Model AT/AT COMPATIBLE Host CPU x86 Family 15 Model 2 Stepping 5 Host CPU Count unknown Host Memory Size (MB) 1023 Host Primary Cache Size (KB) unknown Host Secondary Cache Size (KB) unknown Window System Win32 Driver Version 3Dlabs Display Driver Version: 5.1.2600.1106 OpenGL Vendor 3DLABS OpenGL Version 1.5 OpenGL Extensions ARB_imaging GL_ARB_depth_texture GL_ARB_fragment_program GL_ARB_fragment_shader GL_ARB_half_float_pixel GL_ARB_imaging GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_point_parameters GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_transpose_matrix GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_422_pixels GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_color_matrix GL_EXT_color_subtable GL_EXT_color_table GL_EXT_convolution GL_EXT_convolution_border_modes GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_fog_function GL_EXT_fog_offset GL_EXT_generate_mipmap GL_EXT_histogram GL_EXT_interlace GL_EXT_multi_draw_arrays GL_EXT_multisample GL_EXT_packed_pixels GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_border_clamp GL_EXT_texture_color_table GL_EXT_texture_compression_s3tc GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_object GL_EXT_vertex_array GL_Autodesk_valid_back_buffer_hint GL_HP_occlusion_test GL_I3D_argb GL_I3D_interlace_read GL_IBM_cull_vertex GL_IBM_rescale_normal GL_KTX_buffer_region GL_NV_blend_square GL_NV_texgen_reflection GL_OML_interlace GL_SGI_color_matrix GL_SGI_color_table GL_SGI_texture_color_table GL_SGIS_generate_mipmap GL_SGIS_multisample GL_SGIS_texture_border_clamp GL_SGIS_texture_color_mask GL_SGIX_interlace GL_SGIX_fog_offset OpenGL Renderer Wildcat Realizm OpenGL Client Vendor 3DLABS OpenGL Client Version 1.5 OpenGL Client Extensions ARB_imaging GL_ARB_depth_texture GL_ARB_fragment_program GL_ARB_fragment_shader GL_ARB_half_float_pixel GL_ARB_imaging GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_point_parameters GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_transpose_matrix GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_422_pixels GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_color_matrix GL_EXT_color_subtable GL_EXT_color_table GL_EXT_convolution GL_EXT_convolution_border_modes GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_fog_function GL_EXT_fog_offset GL_EXT_generate_mipmap GL_EXT_histogram GL_EXT_interlace GL_EXT_multi_draw_arrays GL_EXT_multisample GL_EXT_packed_pixels GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_border_clamp GL_EXT_texture_color_table GL_EXT_texture_compression_s3tc GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_object GL_EXT_vertex_array GL_Autodesk_valid_back_buffer_hint GL_HP_occlusion_test GL_I3D_argb GL_I3D_interlace_read GL_IBM_cull_vertex GL_IBM_rescale_normal GL_KTX_buffer_region GL_NV_blend_square GL_NV_texgen_reflection GL_OML_interlace GL_SGI_color_matrix GL_SGI_color_table GL_SGI_texture_color_table GL_SGIS_generate_mipmap GL_SGIS_multisample GL_SGIS_texture_border_clamp GL_SGIS_texture_color_mask GL_SGIX_interlace GL_SGIX_fog_offset GLU Version 1.2.2.0 Microsoft Corporation GLU Extensions GL_EXT_bgra Direct Rendering False Double Buffer True Stereo False RGBA True Color Index Size -1 Red Size 8 Green Size 8 Blue Size 8 Alpha Size 0 Accum Red Size 16 Accum Green Size 16 Accum Blue Size 16 Accum Alpha Size 0 Depth Size 24 Stencil Size 0 Auxiliary Buffer Count 0 Frame BufferLevel 0 Window Width (pixels) 1260 Window Height (pixels) 960 Screen Width (pixels) 1280 Screen Height (pixels) 1024 Pixel Format ID 1 Visual Selection Criteria MINIMUM Number of Execution Threads 1 Geometry File EngineTransF Input Mode -mh Minimum Test Period 12.000000 Number of Frames 0 Number of Primitives 56874 Number of Vertices per Frame 5216202 Estimated bytes per frame 125183712 Number of Vertices per Primitive 91.715054 Static frame count 10 Model edited every 10 frames Amount model changed 0.001000 Toggle Mode NONE Batching Count 0 Render Mode LINE Color per COLOR_PER_FRAME Orthographic Projection FALSE Display List FALSE Vertex Array (OpenGL1.1) FALSE Array element FALSE Interleaved Data FALSE Clip Geometry FALSE Walkthrough Mode FALSE Geom Repeat Mode TRUE Back Face Cull FALSE Front Face Cull FALSE Front Polygon Mode FILL Back Polygon Mode FILL Polygon Stipple Enable FALSE Polygon Antialiasing Enable FALSE Line Width 1.000000 Line Stipple Enable FALSE Line Antialiasing Enable FALSE Number of Infinite Lights 0 Number of Local Lights 0 Color Material Enable FALSE Color Material Face FRONT Color Material Mode AMBIENT_AND_DIFFUSE Facet Normals FALSE Two Sided Lighting Enable FALSE Local Viewer Enable FALSE Flat Shading FALSE Fog Enable FALSE Normal Normalization FALSE User Clip Plane FALSE Material Changes Disabled FALSE Attribue Changes Disabled FALSE Trace Lights Enabled TRUE Texture Enable FALSE TexObj Enable FALSE Texture Generation Mode NO_TEXTURE_GENERATION Texture File NONE Texture Minification Filter NEAREST Texture Magnification Filter NEAREST Texture Environment Mode DECAL Texture Components 3 Depth Test Enable TRUE Blend Enable TRUE Source Blend Function SRC_ALPHA Destination Blend Function ONE_MINUS_SRC_ALPHA Dithering Enable TRUE Motion Blur Amount 0.000000 Full Scene Antialiasing Redraws 0 Full Scene Antialiasing Jitter Amount 0.000000 Writing PNG file '..\results\ugs\ugs-03Full.png'...done. Writing PNG file '..\results\ugs\ugs-03Full-depth.png'...done. Writing PNG file '..\results\ugs\ugs-03.png'...done. Writing PNG file '..\results\ugs\ugs-03-depth.png'...done. Viewperf Version 8.01 Viewperf Arguments -executebatch -zb Month 8 Day 20 Year 2004 Host ALIEN Operating System Microsoft Windows NT Operating System Version Version 5.1 (Build 2600: Service Pack 1) Host Vendor unknown Host Model AT/AT COMPATIBLE Host CPU x86 Family 15 Model 2 Stepping 5 Host CPU Count unknown Host Memory Size (MB) 1023 Host Primary Cache Size (KB) unknown Host Secondary Cache Size (KB) unknown Window System Win32 Driver Version 3Dlabs Display Driver Version: 5.1.2600.1106 OpenGL Vendor 3DLABS OpenGL Version 1.5 OpenGL Extensions ARB_imaging GL_ARB_depth_texture GL_ARB_fragment_program GL_ARB_fragment_shader GL_ARB_half_float_pixel GL_ARB_imaging GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_point_parameters GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_transpose_matrix GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_422_pixels GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_color_matrix GL_EXT_color_subtable GL_EXT_color_table GL_EXT_convolution GL_EXT_convolution_border_modes GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_fog_function GL_EXT_fog_offset GL_EXT_generate_mipmap GL_EXT_histogram GL_EXT_interlace GL_EXT_multi_draw_arrays GL_EXT_multisample GL_EXT_packed_pixels GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_border_clamp GL_EXT_texture_color_table GL_EXT_texture_compression_s3tc GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_object GL_EXT_vertex_array GL_Autodesk_valid_back_buffer_hint GL_HP_occlusion_test GL_I3D_argb GL_I3D_interlace_read GL_IBM_cull_vertex GL_IBM_rescale_normal GL_KTX_buffer_region GL_NV_blend_square GL_NV_texgen_reflection GL_OML_interlace GL_SGI_color_matrix GL_SGI_color_table GL_SGI_texture_color_table GL_SGIS_generate_mipmap GL_SGIS_multisample GL_SGIS_texture_border_clamp GL_SGIS_texture_color_mask GL_SGIX_interlace GL_SGIX_fog_offset OpenGL Renderer Wildcat Realizm OpenGL Client Vendor 3DLABS OpenGL Client Version 1.5 OpenGL Client Extensions ARB_imaging GL_ARB_depth_texture GL_ARB_fragment_program GL_ARB_fragment_shader GL_ARB_half_float_pixel GL_ARB_imaging GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_point_parameters GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_transpose_matrix GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_422_pixels GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_color_matrix GL_EXT_color_subtable GL_EXT_color_table GL_EXT_convolution GL_EXT_convolution_border_modes GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_fog_function GL_EXT_fog_offset GL_EXT_generate_mipmap GL_EXT_histogram GL_EXT_interlace GL_EXT_multi_draw_arrays GL_EXT_multisample GL_EXT_packed_pixels GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_border_clamp GL_EXT_texture_color_table GL_EXT_texture_compression_s3tc GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_object GL_EXT_vertex_array GL_Autodesk_valid_back_buffer_hint GL_HP_occlusion_test GL_I3D_argb GL_I3D_interlace_read GL_IBM_cull_vertex GL_IBM_rescale_normal GL_KTX_buffer_region GL_NV_blend_square GL_NV_texgen_reflection GL_OML_interlace GL_SGI_color_matrix GL_SGI_color_table GL_SGI_texture_color_table GL_SGIS_generate_mipmap GL_SGIS_multisample GL_SGIS_texture_border_clamp GL_SGIS_texture_color_mask GL_SGIX_interlace GL_SGIX_fog_offset GLU Version 1.2.2.0 Microsoft Corporation GLU Extensions GL_EXT_bgra Direct Rendering False Double Buffer True Stereo False RGBA True Color Index Size -1 Red Size 8 Green Size 8 Blue Size 8 Alpha Size 0 Accum Red Size 16 Accum Green Size 16 Accum Blue Size 16 Accum Alpha Size 0 Depth Size 24 Stencil Size 0 Auxiliary Buffer Count 0 Frame BufferLevel 0 Window Width (pixels) 1260 Window Height (pixels) 960 Screen Width (pixels) 1280 Screen Height (pixels) 1024 Pixel Format ID 1 Visual Selection Criteria MINIMUM Number of Execution Threads 1 Geometry File EngineTransF Input Mode -mh Minimum Test Period 12.000000 Number of Frames 160 Number of Primitives 56874 Number of Vertices per Frame 5216202 Estimated bytes per frame 125183712 Number of Vertices per Primitive 91.715054 Static frame count 10 Model edited every 10 frames Amount model changed 0.001000 Toggle Mode NONE Batching Count 0 Render Mode LINE Color per COLOR_PER_FRAME Orthographic Projection FALSE Display List TRUE Vertex Array (OpenGL1.1) FALSE Array element FALSE Interleaved Data FALSE Clip Geometry FALSE Walkthrough Mode TRUE Geom Repeat Mode TRUE Back Face Cull FALSE Front Face Cull FALSE Front Polygon Mode FILL Back Polygon Mode FILL Polygon Stipple Enable FALSE Polygon Antialiasing Enable FALSE Line Width 1.000000 Line Stipple Enable FALSE Line Antialiasing Enable FALSE Number of Infinite Lights 0 Number of Local Lights 0 Color Material Enable FALSE Color Material Face FRONT Color Material Mode AMBIENT_AND_DIFFUSE Facet Normals FALSE Two Sided Lighting Enable FALSE Local Viewer Enable FALSE Flat Shading FALSE Fog Enable FALSE Normal Normalization FALSE User Clip Plane FALSE Material Changes Disabled FALSE Attribue Changes Disabled FALSE Trace Lights Enabled TRUE Texture Enable FALSE TexObj Enable FALSE Texture Generation Mode NO_TEXTURE_GENERATION Texture File NONE Texture Minification Filter NEAREST Texture Magnification Filter NEAREST Texture Environment Mode DECAL Texture Components 3 Depth Test Enable TRUE Blend Enable TRUE Source Blend Function SRC_ALPHA Destination Blend Function ONE_MINUS_SRC_ALPHA Dithering Enable TRUE Motion Blur Amount 0.000000 Full Scene Antialiasing Redraws 0 Full Scene Antialiasing Jitter Amount 0.000000 Number of frames run: 320, Test period: 13.781000 (sec) 23.2 frames/sec -- -mh EngineTransF -rm LINE -mp 12 -cp FRAME -ir -dl -zb -tracelights -bl -xws 1260 -vz -wt -gr Writing PNG file '..\results\ugs\ugs-04QualityFull.png'...done. Writing PNG file '..\results\ugs\ugs-04QualityFull-depth.png'...done. ============================================================= Viewperf Version 8.01 Viewperf Arguments -executebatch -zb Month 8 Day 20 Year 2004 Host ALIEN Operating System Microsoft Windows NT Operating System Version Version 5.1 (Build 2600: Service Pack 1) Host Vendor unknown Host Model AT/AT COMPATIBLE Host CPU x86 Family 15 Model 2 Stepping 5 Host CPU Count unknown Host Memory Size (MB) 1023 Host Primary Cache Size (KB) unknown Host Secondary Cache Size (KB) unknown Window System Win32 Driver Version 3Dlabs Display Driver Version: 5.1.2600.1106 OpenGL Vendor 3DLABS OpenGL Version 1.5 OpenGL Extensions ARB_imaging GL_ARB_depth_texture GL_ARB_fragment_program GL_ARB_fragment_shader GL_ARB_half_float_pixel GL_ARB_imaging GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_point_parameters GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_transpose_matrix GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_422_pixels GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_color_matrix GL_EXT_color_subtable GL_EXT_color_table GL_EXT_convolution GL_EXT_convolution_border_modes GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_fog_function GL_EXT_fog_offset GL_EXT_generate_mipmap GL_EXT_histogram GL_EXT_interlace GL_EXT_multi_draw_arrays GL_EXT_multisample GL_EXT_packed_pixels GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_border_clamp GL_EXT_texture_color_table GL_EXT_texture_compression_s3tc GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_object GL_EXT_vertex_array GL_Autodesk_valid_back_buffer_hint GL_HP_occlusion_test GL_I3D_argb GL_I3D_interlace_read GL_IBM_cull_vertex GL_IBM_rescale_normal GL_KTX_buffer_region GL_NV_blend_square GL_NV_texgen_reflection GL_OML_interlace GL_SGI_color_matrix GL_SGI_color_table GL_SGI_texture_color_table GL_SGIS_generate_mipmap GL_SGIS_multisample GL_SGIS_texture_border_clamp GL_SGIS_texture_color_mask GL_SGIX_interlace GL_SGIX_fog_offset OpenGL Renderer Wildcat Realizm OpenGL Client Vendor 3DLABS OpenGL Client Version 1.5 OpenGL Client Extensions ARB_imaging GL_ARB_depth_texture GL_ARB_fragment_program GL_ARB_fragment_shader GL_ARB_half_float_pixel GL_ARB_imaging GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_point_parameters GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_transpose_matrix GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_422_pixels GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_color_matrix GL_EXT_color_subtable GL_EXT_color_table GL_EXT_convolution GL_EXT_convolution_border_modes GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_fog_function GL_EXT_fog_offset GL_EXT_generate_mipmap GL_EXT_histogram GL_EXT_interlace GL_EXT_multi_draw_arrays GL_EXT_multisample GL_EXT_packed_pixels GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_border_clamp GL_EXT_texture_color_table GL_EXT_texture_compression_s3tc GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_object GL_EXT_vertex_array GL_Autodesk_valid_back_buffer_hint GL_HP_occlusion_test GL_I3D_argb GL_I3D_interlace_read GL_IBM_cull_vertex GL_IBM_rescale_normal GL_KTX_buffer_region GL_NV_blend_square GL_NV_texgen_reflection GL_OML_interlace GL_SGI_color_matrix GL_SGI_color_table GL_SGI_texture_color_table GL_SGIS_generate_mipmap GL_SGIS_multisample GL_SGIS_texture_border_clamp GL_SGIS_texture_color_mask GL_SGIX_interlace GL_SGIX_fog_offset GLU Version 1.2.2.0 Microsoft Corporation GLU Extensions GL_EXT_bgra Direct Rendering False Double Buffer True Stereo False RGBA True Color Index Size -1 Red Size 8 Green Size 8 Blue Size 8 Alpha Size 0 Accum Red Size 16 Accum Green Size 16 Accum Blue Size 16 Accum Alpha Size 0 Depth Size 24 Stencil Size 0 Auxiliary Buffer Count 0 Frame BufferLevel 0 Window Width (pixels) 1260 Window Height (pixels) 960 Screen Width (pixels) 1280 Screen Height (pixels) 1024 Pixel Format ID 1 Visual Selection Criteria MINIMUM Number of Execution Threads 1 Geometry File EngineTransF Input Mode -mh Minimum Test Period 12.000000 Number of Frames 160 Number of Primitives 56874 Number of Vertices per Frame 5216202 Estimated bytes per frame 125183712 Number of Vertices per Primitive 91.715054 Static frame count 10 Model edited every 10 frames Amount model changed 0.001000 Toggle Mode NONE Batching Count 0 Render Mode LINE Color per COLOR_PER_FRAME Orthographic Projection FALSE Display List FALSE Vertex Array (OpenGL1.1) FALSE Array element FALSE Interleaved Data FALSE Clip Geometry FALSE Walkthrough Mode TRUE Geom Repeat Mode TRUE Back Face Cull FALSE Front Face Cull FALSE Front Polygon Mode FILL Back Polygon Mode FILL Polygon Stipple Enable FALSE Polygon Antialiasing Enable FALSE Line Width 1.000000 Line Stipple Enable FALSE Line Antialiasing Enable FALSE Number of Infinite Lights 0 Number of Local Lights 0 Color Material Enable FALSE Color Material Face FRONT Color Material Mode AMBIENT_AND_DIFFUSE Facet Normals FALSE Two Sided Lighting Enable FALSE Local Viewer Enable FALSE Flat Shading FALSE Fog Enable FALSE Normal Normalization FALSE User Clip Plane FALSE Material Changes Disabled FALSE Attribue Changes Disabled FALSE Trace Lights Enabled TRUE Texture Enable FALSE TexObj Enable FALSE Texture Generation Mode NO_TEXTURE_GENERATION Texture File NONE Texture Minification Filter NEAREST Texture Magnification Filter NEAREST Texture Environment Mode DECAL Texture Components 3 Depth Test Enable TRUE Blend Enable TRUE Source Blend Function SRC_ALPHA Destination Blend Function ONE_MINUS_SRC_ALPHA Dithering Enable TRUE Motion Blur Amount 0.000000 Full Scene Antialiasing Redraws 0 Full Scene Antialiasing Jitter Amount 0.000000 Writing PNG file '..\results\ugs\ugs-04Full.png'...done. Writing PNG file '..\results\ugs\ugs-04Full-depth.png'...done. Writing PNG file '..\results\ugs\ugs-04.png'...done. Writing PNG file '..\results\ugs\ugs-04-depth.png'...done. Viewperf Version 8.01 Viewperf Arguments -executebatch -zb Month 8 Day 20 Year 2004 Host ALIEN Operating System Microsoft Windows NT Operating System Version Version 5.1 (Build 2600: Service Pack 1) Host Vendor unknown Host Model AT/AT COMPATIBLE Host CPU x86 Family 15 Model 2 Stepping 5 Host CPU Count unknown Host Memory Size (MB) 1023 Host Primary Cache Size (KB) unknown Host Secondary Cache Size (KB) unknown Window System Win32 Driver Version 3Dlabs Display Driver Version: 5.1.2600.1106 OpenGL Vendor 3DLABS OpenGL Version 1.5 OpenGL Extensions ARB_imaging GL_ARB_depth_texture GL_ARB_fragment_program GL_ARB_fragment_shader GL_ARB_half_float_pixel GL_ARB_imaging GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_point_parameters GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_transpose_matrix GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_422_pixels GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_color_matrix GL_EXT_color_subtable GL_EXT_color_table GL_EXT_convolution GL_EXT_convolution_border_modes GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_fog_function GL_EXT_fog_offset GL_EXT_generate_mipmap GL_EXT_histogram GL_EXT_interlace GL_EXT_multi_draw_arrays GL_EXT_multisample GL_EXT_packed_pixels GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_border_clamp GL_EXT_texture_color_table GL_EXT_texture_compression_s3tc GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_object GL_EXT_vertex_array GL_Autodesk_valid_back_buffer_hint GL_HP_occlusion_test GL_I3D_argb GL_I3D_interlace_read GL_IBM_cull_vertex GL_IBM_rescale_normal GL_KTX_buffer_region GL_NV_blend_square GL_NV_texgen_reflection GL_OML_interlace GL_SGI_color_matrix GL_SGI_color_table GL_SGI_texture_color_table GL_SGIS_generate_mipmap GL_SGIS_multisample GL_SGIS_texture_border_clamp GL_SGIS_texture_color_mask GL_SGIX_interlace GL_SGIX_fog_offset OpenGL Renderer Wildcat Realizm OpenGL Client Vendor 3DLABS OpenGL Client Version 1.5 OpenGL Client Extensions ARB_imaging GL_ARB_depth_texture GL_ARB_fragment_program GL_ARB_fragment_shader GL_ARB_half_float_pixel GL_ARB_imaging GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_point_parameters GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_transpose_matrix GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_422_pixels GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_color_matrix GL_EXT_color_subtable GL_EXT_color_table GL_EXT_convolution GL_EXT_convolution_border_modes GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_fog_function GL_EXT_fog_offset GL_EXT_generate_mipmap GL_EXT_histogram GL_EXT_interlace GL_EXT_multi_draw_arrays GL_EXT_multisample GL_EXT_packed_pixels GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_border_clamp GL_EXT_texture_color_table GL_EXT_texture_compression_s3tc GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_object GL_EXT_vertex_array GL_Autodesk_valid_back_buffer_hint GL_HP_occlusion_test GL_I3D_argb GL_I3D_interlace_read GL_IBM_cull_vertex GL_IBM_rescale_normal GL_KTX_buffer_region GL_NV_blend_square GL_NV_texgen_reflection GL_OML_interlace GL_SGI_color_matrix GL_SGI_color_table GL_SGI_texture_color_table GL_SGIS_generate_mipmap GL_SGIS_multisample GL_SGIS_texture_border_clamp GL_SGIS_texture_color_mask GL_SGIX_interlace GL_SGIX_fog_offset GLU Version 1.2.2.0 Microsoft Corporation GLU Extensions GL_EXT_bgra Direct Rendering False Double Buffer True Stereo False RGBA True Color Index Size -1 Red Size 8 Green Size 8 Blue Size 8 Alpha Size 0 Accum Red Size 16 Accum Green Size 16 Accum Blue Size 16 Accum Alpha Size 0 Depth Size 24 Stencil Size 0 Auxiliary Buffer Count 0 Frame BufferLevel 0 Window Width (pixels) 1260 Window Height (pixels) 960 Screen Width (pixels) 1280 Screen Height (pixels) 1024 Pixel Format ID 1 Visual Selection Criteria MINIMUM Number of Execution Threads 1 Geometry File EngineWireF Input Mode -mh Minimum Test Period 12.000000 Number of Frames 0 Number of Primitives 1360 Number of Vertices per Frame 3822110 Estimated bytes per frame 45865320 Number of Vertices per Primitive 2810.375000 Static frame count 10 Model edited every 10 frames Amount model changed 0.001000 Toggle Mode NONE Batching Count 0 Render Mode LINE Color per COLOR_PER_FRAME Orthographic Projection FALSE Display List TRUE Vertex Array (OpenGL1.1) FALSE Array element FALSE Interleaved Data FALSE Clip Geometry FALSE Walkthrough Mode FALSE Geom Repeat Mode TRUE Back Face Cull FALSE Front Face Cull FALSE Front Polygon Mode FILL Back Polygon Mode FILL Polygon Stipple Enable FALSE Polygon Antialiasing Enable FALSE Line Width 1.000000 Line Stipple Enable FALSE Line Antialiasing Enable FALSE Number of Infinite Lights 0 Number of Local Lights 0 Color Material Enable FALSE Color Material Face FRONT Color Material Mode AMBIENT_AND_DIFFUSE Facet Normals FALSE Two Sided Lighting Enable FALSE Local Viewer Enable FALSE Flat Shading FALSE Fog Enable FALSE Normal Normalization FALSE User Clip Plane FALSE Material Changes Disabled FALSE Attribue Changes Disabled FALSE Trace Lights Enabled TRUE Texture Enable FALSE TexObj Enable FALSE Texture Generation Mode NO_TEXTURE_GENERATION Texture File NONE Texture Minification Filter NEAREST Texture Magnification Filter NEAREST Texture Environment Mode DECAL Texture Components 3 Depth Test Enable TRUE Blend Enable FALSE Source Blend Function SRC_ALPHA Destination Blend Function ONE_MINUS_SRC_ALPHA Dithering Enable TRUE Motion Blur Amount 0.000000 Full Scene Antialiasing Redraws 0 Full Scene Antialiasing Jitter Amount 0.000000 Number of frames run: 469, Test period: 12.062000 (sec) 38.9 frames/sec -- -mh EngineWireF -rm LINE -mp 12 -cp FRAME -ir -dl -zb -tracelights -xws 1260 -vz -gr Writing PNG file '..\results\ugs\ugs-05QualityFull.png'...done. Writing PNG file '..\results\ugs\ugs-05QualityFull-depth.png'...done. ============================================================= Viewperf Version 8.01 Viewperf Arguments -executebatch -zb Month 8 Day 20 Year 2004 Host ALIEN Operating System Microsoft Windows NT Operating System Version Version 5.1 (Build 2600: Service Pack 1) Host Vendor unknown Host Model AT/AT COMPATIBLE Host CPU x86 Family 15 Model 2 Stepping 5 Host CPU Count unknown Host Memory Size (MB) 1023 Host Primary Cache Size (KB) unknown Host Secondary Cache Size (KB) unknown Window System Win32 Driver Version 3Dlabs Display Driver Version: 5.1.2600.1106 OpenGL Vendor 3DLABS OpenGL Version 1.5 OpenGL Extensions ARB_imaging GL_ARB_depth_texture GL_ARB_fragment_program GL_ARB_fragment_shader GL_ARB_half_float_pixel GL_ARB_imaging GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_point_parameters GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_transpose_matrix GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_422_pixels GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_color_matrix GL_EXT_color_subtable GL_EXT_color_table GL_EXT_convolution GL_EXT_convolution_border_modes GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_fog_function GL_EXT_fog_offset GL_EXT_generate_mipmap GL_EXT_histogram GL_EXT_interlace GL_EXT_multi_draw_arrays GL_EXT_multisample GL_EXT_packed_pixels GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_border_clamp GL_EXT_texture_color_table GL_EXT_texture_compression_s3tc GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_object GL_EXT_vertex_array GL_Autodesk_valid_back_buffer_hint GL_HP_occlusion_test GL_I3D_argb GL_I3D_interlace_read GL_IBM_cull_vertex GL_IBM_rescale_normal GL_KTX_buffer_region GL_NV_blend_square GL_NV_texgen_reflection GL_OML_interlace GL_SGI_color_matrix GL_SGI_color_table GL_SGI_texture_color_table GL_SGIS_generate_mipmap GL_SGIS_multisample GL_SGIS_texture_border_clamp GL_SGIS_texture_color_mask GL_SGIX_interlace GL_SGIX_fog_offset OpenGL Renderer Wildcat Realizm OpenGL Client Vendor 3DLABS OpenGL Client Version 1.5 OpenGL Client Extensions ARB_imaging GL_ARB_depth_texture GL_ARB_fragment_program GL_ARB_fragment_shader GL_ARB_half_float_pixel GL_ARB_imaging GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_point_parameters GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_transpose_matrix GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_422_pixels GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_color_matrix GL_EXT_color_subtable GL_EXT_color_table GL_EXT_convolution GL_EXT_convolution_border_modes GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_fog_function GL_EXT_fog_offset GL_EXT_generate_mipmap GL_EXT_histogram GL_EXT_interlace GL_EXT_multi_draw_arrays GL_EXT_multisample GL_EXT_packed_pixels GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_border_clamp GL_EXT_texture_color_table GL_EXT_texture_compression_s3tc GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_object GL_EXT_vertex_array GL_Autodesk_valid_back_buffer_hint GL_HP_occlusion_test GL_I3D_argb GL_I3D_interlace_read GL_IBM_cull_vertex GL_IBM_rescale_normal GL_KTX_buffer_region GL_NV_blend_square GL_NV_texgen_reflection GL_OML_interlace GL_SGI_color_matrix GL_SGI_color_table GL_SGI_texture_color_table GL_SGIS_generate_mipmap GL_SGIS_multisample GL_SGIS_texture_border_clamp GL_SGIS_texture_color_mask GL_SGIX_interlace GL_SGIX_fog_offset GLU Version 1.2.2.0 Microsoft Corporation GLU Extensions GL_EXT_bgra Direct Rendering False Double Buffer True Stereo False RGBA True Color Index Size -1 Red Size 8 Green Size 8 Blue Size 8 Alpha Size 0 Accum Red Size 16 Accum Green Size 16 Accum Blue Size 16 Accum Alpha Size 0 Depth Size 24 Stencil Size 0 Auxiliary Buffer Count 0 Frame BufferLevel 0 Window Width (pixels) 1260 Window Height (pixels) 960 Screen Width (pixels) 1280 Screen Height (pixels) 1024 Pixel Format ID 1 Visual Selection Criteria MINIMUM Number of Execution Threads 1 Geometry File EngineWireF Input Mode -mh Minimum Test Period 12.000000 Number of Frames 0 Number of Primitives 1360 Number of Vertices per Frame 3822110 Estimated bytes per frame 45865320 Number of Vertices per Primitive 2810.375000 Static frame count 10 Model edited every 10 frames Amount model changed 0.001000 Toggle Mode NONE Batching Count 0 Render Mode LINE Color per COLOR_PER_FRAME Orthographic Projection FALSE Display List FALSE Vertex Array (OpenGL1.1) FALSE Array element FALSE Interleaved Data FALSE Clip Geometry FALSE Walkthrough Mode FALSE Geom Repeat Mode TRUE Back Face Cull FALSE Front Face Cull FALSE Front Polygon Mode FILL Back Polygon Mode FILL Polygon Stipple Enable FALSE Polygon Antialiasing Enable FALSE Line Width 1.000000 Line Stipple Enable FALSE Line Antialiasing Enable FALSE Number of Infinite Lights 0 Number of Local Lights 0 Color Material Enable FALSE Color Material Face FRONT Color Material Mode AMBIENT_AND_DIFFUSE Facet Normals FALSE Two Sided Lighting Enable FALSE Local Viewer Enable FALSE Flat Shading FALSE Fog Enable FALSE Normal Normalization FALSE User Clip Plane FALSE Material Changes Disabled FALSE Attribue Changes Disabled FALSE Trace Lights Enabled TRUE Texture Enable FALSE TexObj Enable FALSE Texture Generation Mode NO_TEXTURE_GENERATION Texture File NONE Texture Minification Filter NEAREST Texture Magnification Filter NEAREST Texture Environment Mode DECAL Texture Components 3 Depth Test Enable TRUE Blend Enable FALSE Source Blend Function SRC_ALPHA Destination Blend Function ONE_MINUS_SRC_ALPHA Dithering Enable TRUE Motion Blur Amount 0.000000 Full Scene Antialiasing Redraws 0 Full Scene Antialiasing Jitter Amount 0.000000 Writing PNG file '..\results\ugs\ugs-05Full.png'...done. Writing PNG file '..\results\ugs\ugs-05Full-depth.png'...done. Writing PNG file '..\results\ugs\ugs-05.png'...done. Writing PNG file '..\results\ugs\ugs-05-depth.png'...done. Viewperf Version 8.01 Viewperf Arguments -executebatch -zb Month 8 Day 20 Year 2004 Host ALIEN Operating System Microsoft Windows NT Operating System Version Version 5.1 (Build 2600: Service Pack 1) Host Vendor unknown Host Model AT/AT COMPATIBLE Host CPU x86 Family 15 Model 2 Stepping 5 Host CPU Count unknown Host Memory Size (MB) 1023 Host Primary Cache Size (KB) unknown Host Secondary Cache Size (KB) unknown Window System Win32 Driver Version 3Dlabs Display Driver Version: 5.1.2600.1106 OpenGL Vendor 3DLABS OpenGL Version 1.5 OpenGL Extensions ARB_imaging GL_ARB_depth_texture GL_ARB_fragment_program GL_ARB_fragment_shader GL_ARB_half_float_pixel GL_ARB_imaging GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_point_parameters GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_transpose_matrix GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_422_pixels GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_color_matrix GL_EXT_color_subtable GL_EXT_color_table GL_EXT_convolution GL_EXT_convolution_border_modes GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_fog_function GL_EXT_fog_offset GL_EXT_generate_mipmap GL_EXT_histogram GL_EXT_interlace GL_EXT_multi_draw_arrays GL_EXT_multisample GL_EXT_packed_pixels GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_border_clamp GL_EXT_texture_color_table GL_EXT_texture_compression_s3tc GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_object GL_EXT_vertex_array GL_Autodesk_valid_back_buffer_hint GL_HP_occlusion_test GL_I3D_argb GL_I3D_interlace_read GL_IBM_cull_vertex GL_IBM_rescale_normal GL_KTX_buffer_region GL_NV_blend_square GL_NV_texgen_reflection GL_OML_interlace GL_SGI_color_matrix GL_SGI_color_table GL_SGI_texture_color_table GL_SGIS_generate_mipmap GL_SGIS_multisample GL_SGIS_texture_border_clamp GL_SGIS_texture_color_mask GL_SGIX_interlace GL_SGIX_fog_offset OpenGL Renderer Wildcat Realizm OpenGL Client Vendor 3DLABS OpenGL Client Version 1.5 OpenGL Client Extensions ARB_imaging GL_ARB_depth_texture GL_ARB_fragment_program GL_ARB_fragment_shader GL_ARB_half_float_pixel GL_ARB_imaging GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_point_parameters GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_transpose_matrix GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_422_pixels GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_color_matrix GL_EXT_color_subtable GL_EXT_color_table GL_EXT_convolution GL_EXT_convolution_border_modes GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_fog_function GL_EXT_fog_offset GL_EXT_generate_mipmap GL_EXT_histogram GL_EXT_interlace GL_EXT_multi_draw_arrays GL_EXT_multisample GL_EXT_packed_pixels GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_border_clamp GL_EXT_texture_color_table GL_EXT_texture_compression_s3tc GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_object GL_EXT_vertex_array GL_Autodesk_valid_back_buffer_hint GL_HP_occlusion_test GL_I3D_argb GL_I3D_interlace_read GL_IBM_cull_vertex GL_IBM_rescale_normal GL_KTX_buffer_region GL_NV_blend_square GL_NV_texgen_reflection GL_OML_interlace GL_SGI_color_matrix GL_SGI_color_table GL_SGI_texture_color_table GL_SGIS_generate_mipmap GL_SGIS_multisample GL_SGIS_texture_border_clamp GL_SGIS_texture_color_mask GL_SGIX_interlace GL_SGIX_fog_offset GLU Version 1.2.2.0 Microsoft Corporation GLU Extensions GL_EXT_bgra Direct Rendering False Double Buffer True Stereo False RGBA True Color Index Size -1 Red Size 8 Green Size 8 Blue Size 8 Alpha Size 0 Accum Red Size 16 Accum Green Size 16 Accum Blue Size 16 Accum Alpha Size 0 Depth Size 24 Stencil Size 0 Auxiliary Buffer Count 0 Frame BufferLevel 0 Window Width (pixels) 1260 Window Height (pixels) 960 Screen Width (pixels) 1280 Screen Height (pixels) 1024 Pixel Format ID 1 Visual Selection Criteria MINIMUM Number of Execution Threads 1 Geometry File EngineWireF Input Mode -mh Minimum Test Period 12.000000 Number of Frames 220 Number of Primitives 1360 Number of Vertices per Frame 3822110 Estimated bytes per frame 45865320 Number of Vertices per Primitive 2810.375000 Static frame count 10 Model edited every 10 frames Amount model changed 0.001000 Toggle Mode NONE Batching Count 0 Render Mode LINE Color per COLOR_PER_FRAME Orthographic Projection FALSE Display List TRUE Vertex Array (OpenGL1.1) FALSE Array element FALSE Interleaved Data FALSE Clip Geometry FALSE Walkthrough Mode TRUE Geom Repeat Mode TRUE Back Face Cull FALSE Front Face Cull FALSE Front Polygon Mode FILL Back Polygon Mode FILL Polygon Stipple Enable FALSE Polygon Antialiasing Enable FALSE Line Width 1.000000 Line Stipple Enable FALSE Line Antialiasing Enable FALSE Number of Infinite Lights 0 Number of Local Lights 0 Color Material Enable FALSE Color Material Face FRONT Color Material Mode AMBIENT_AND_DIFFUSE Facet Normals FALSE Two Sided Lighting Enable FALSE Local Viewer Enable FALSE Flat Shading FALSE Fog Enable FALSE Normal Normalization FALSE User Clip Plane FALSE Material Changes Disabled FALSE Attribue Changes Disabled FALSE Trace Lights Enabled TRUE Texture Enable FALSE TexObj Enable FALSE Texture Generation Mode NO_TEXTURE_GENERATION Texture File NONE Texture Minification Filter NEAREST Texture Magnification Filter NEAREST Texture Environment Mode DECAL Texture Components 3 Depth Test Enable TRUE Blend Enable FALSE Source Blend Function SRC_ALPHA Destination Blend Function ONE_MINUS_SRC_ALPHA Dithering Enable TRUE Motion Blur Amount 0.000000 Full Scene Antialiasing Redraws 0 Full Scene Antialiasing Jitter Amount 0.000000 Number of frames run: 440, Test period: 13.984000 (sec) 31.5 frames/sec -- -mh EngineWireF -rm LINE -mp 12 -cp FRAME -ir -dl -zb -tracelights -xws 1260 -vz -wt -gr Writing PNG file '..\results\ugs\ugs-06QualityFull.png'...done. Writing PNG file '..\results\ugs\ugs-06QualityFull-depth.png'...done. ============================================================= Viewperf Version 8.01 Viewperf Arguments -executebatch -zb Month 8 Day 20 Year 2004 Host ALIEN Operating System Microsoft Windows NT Operating System Version Version 5.1 (Build 2600: Service Pack 1) Host Vendor unknown Host Model AT/AT COMPATIBLE Host CPU x86 Family 15 Model 2 Stepping 5 Host CPU Count unknown Host Memory Size (MB) 1023 Host Primary Cache Size (KB) unknown Host Secondary Cache Size (KB) unknown Window System Win32 Driver Version 3Dlabs Display Driver Version: 5.1.2600.1106 OpenGL Vendor 3DLABS OpenGL Version 1.5 OpenGL Extensions ARB_imaging GL_ARB_depth_texture GL_ARB_fragment_program GL_ARB_fragment_shader GL_ARB_half_float_pixel GL_ARB_imaging GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_point_parameters GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_transpose_matrix GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_422_pixels GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_color_matrix GL_EXT_color_subtable GL_EXT_color_table GL_EXT_convolution GL_EXT_convolution_border_modes GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_fog_function GL_EXT_fog_offset GL_EXT_generate_mipmap GL_EXT_histogram GL_EXT_interlace GL_EXT_multi_draw_arrays GL_EXT_multisample GL_EXT_packed_pixels GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_border_clamp GL_EXT_texture_color_table GL_EXT_texture_compression_s3tc GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_object GL_EXT_vertex_array GL_Autodesk_valid_back_buffer_hint GL_HP_occlusion_test GL_I3D_argb GL_I3D_interlace_read GL_IBM_cull_vertex GL_IBM_rescale_normal GL_KTX_buffer_region GL_NV_blend_square GL_NV_texgen_reflection GL_OML_interlace GL_SGI_color_matrix GL_SGI_color_table GL_SGI_texture_color_table GL_SGIS_generate_mipmap GL_SGIS_multisample GL_SGIS_texture_border_clamp GL_SGIS_texture_color_mask GL_SGIX_interlace GL_SGIX_fog_offset OpenGL Renderer Wildcat Realizm OpenGL Client Vendor 3DLABS OpenGL Client Version 1.5 OpenGL Client Extensions ARB_imaging GL_ARB_depth_texture GL_ARB_fragment_program GL_ARB_fragment_shader GL_ARB_half_float_pixel GL_ARB_imaging GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_point_parameters GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_transpose_matrix GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_422_pixels GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_color_matrix GL_EXT_color_subtable GL_EXT_color_table GL_EXT_convolution GL_EXT_convolution_border_modes GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_fog_function GL_EXT_fog_offset GL_EXT_generate_mipmap GL_EXT_histogram GL_EXT_interlace GL_EXT_multi_draw_arrays GL_EXT_multisample GL_EXT_packed_pixels GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_border_clamp GL_EXT_texture_color_table GL_EXT_texture_compression_s3tc GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_object GL_EXT_vertex_array GL_Autodesk_valid_back_buffer_hint GL_HP_occlusion_test GL_I3D_argb GL_I3D_interlace_read GL_IBM_cull_vertex GL_IBM_rescale_normal GL_KTX_buffer_region GL_NV_blend_square GL_NV_texgen_reflection GL_OML_interlace GL_SGI_color_matrix GL_SGI_color_table GL_SGI_texture_color_table GL_SGIS_generate_mipmap GL_SGIS_multisample GL_SGIS_texture_border_clamp GL_SGIS_texture_color_mask GL_SGIX_interlace GL_SGIX_fog_offset GLU Version 1.2.2.0 Microsoft Corporation GLU Extensions GL_EXT_bgra Direct Rendering False Double Buffer True Stereo False RGBA True Color Index Size -1 Red Size 8 Green Size 8 Blue Size 8 Alpha Size 0 Accum Red Size 16 Accum Green Size 16 Accum Blue Size 16 Accum Alpha Size 0 Depth Size 24 Stencil Size 0 Auxiliary Buffer Count 0 Frame BufferLevel 0 Window Width (pixels) 1260 Window Height (pixels) 960 Screen Width (pixels) 1280 Screen Height (pixels) 1024 Pixel Format ID 1 Visual Selection Criteria MINIMUM Number of Execution Threads 1 Geometry File EngineWireF Input Mode -mh Minimum Test Period 12.000000 Number of Frames 220 Number of Primitives 1360 Number of Vertices per Frame 3822110 Estimated bytes per frame 45865320 Number of Vertices per Primitive 2810.375000 Static frame count 10 Model edited every 10 frames Amount model changed 0.001000 Toggle Mode NONE Batching Count 0 Render Mode LINE Color per COLOR_PER_FRAME Orthographic Projection FALSE Display List FALSE Vertex Array (OpenGL1.1) FALSE Array element FALSE Interleaved Data FALSE Clip Geometry FALSE Walkthrough Mode TRUE Geom Repeat Mode TRUE Back Face Cull FALSE Front Face Cull FALSE Front Polygon Mode FILL Back Polygon Mode FILL Polygon Stipple Enable FALSE Polygon Antialiasing Enable FALSE Line Width 1.000000 Line Stipple Enable FALSE Line Antialiasing Enable FALSE Number of Infinite Lights 0 Number of Local Lights 0 Color Material Enable FALSE Color Material Face FRONT Color Material Mode AMBIENT_AND_DIFFUSE Facet Normals FALSE Two Sided Lighting Enable FALSE Local Viewer Enable FALSE Flat Shading FALSE Fog Enable FALSE Normal Normalization FALSE User Clip Plane FALSE Material Changes Disabled FALSE Attribue Changes Disabled FALSE Trace Lights Enabled TRUE Texture Enable FALSE TexObj Enable FALSE Texture Generation Mode NO_TEXTURE_GENERATION Texture File NONE Texture Minification Filter NEAREST Texture Magnification Filter NEAREST Texture Environment Mode DECAL Texture Components 3 Depth Test Enable TRUE Blend Enable FALSE Source Blend Function SRC_ALPHA Destination Blend Function ONE_MINUS_SRC_ALPHA Dithering Enable TRUE Motion Blur Amount 0.000000 Full Scene Antialiasing Redraws 0 Full Scene Antialiasing Jitter Amount 0.000000 Writing PNG file '..\results\ugs\ugs-06Full.png'...done. Writing PNG file '..\results\ugs\ugs-06Full-depth.png'...done. Writing PNG file '..\results\ugs\ugs-06.png'...done. Writing PNG file '..\results\ugs\ugs-06-depth.png'...done. Viewperf Version 8.01 Viewperf Arguments -executebatch -zb Month 8 Day 20 Year 2004 Host ALIEN Operating System Microsoft Windows NT Operating System Version Version 5.1 (Build 2600: Service Pack 1) Host Vendor unknown Host Model AT/AT COMPATIBLE Host CPU x86 Family 15 Model 2 Stepping 5 Host CPU Count unknown Host Memory Size (MB) 1023 Host Primary Cache Size (KB) unknown Host Secondary Cache Size (KB) unknown Window System Win32 Driver Version 3Dlabs Display Driver Version: 5.1.2600.1106 OpenGL Vendor 3DLABS OpenGL Version 1.5 OpenGL Extensions ARB_imaging GL_ARB_depth_texture GL_ARB_fragment_program GL_ARB_fragment_shader GL_ARB_half_float_pixel GL_ARB_imaging GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_point_parameters GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_transpose_matrix GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_422_pixels GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_color_matrix GL_EXT_color_subtable GL_EXT_color_table GL_EXT_convolution GL_EXT_convolution_border_modes GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_fog_function GL_EXT_fog_offset GL_EXT_generate_mipmap GL_EXT_histogram GL_EXT_interlace GL_EXT_multi_draw_arrays GL_EXT_multisample GL_EXT_packed_pixels GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_border_clamp GL_EXT_texture_color_table GL_EXT_texture_compression_s3tc GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_object GL_EXT_vertex_array GL_Autodesk_valid_back_buffer_hint GL_HP_occlusion_test GL_I3D_argb GL_I3D_interlace_read GL_IBM_cull_vertex GL_IBM_rescale_normal GL_KTX_buffer_region GL_NV_blend_square GL_NV_texgen_reflection GL_OML_interlace GL_SGI_color_matrix GL_SGI_color_table GL_SGI_texture_color_table GL_SGIS_generate_mipmap GL_SGIS_multisample GL_SGIS_texture_border_clamp GL_SGIS_texture_color_mask GL_SGIX_interlace GL_SGIX_fog_offset OpenGL Renderer Wildcat Realizm OpenGL Client Vendor 3DLABS OpenGL Client Version 1.5 OpenGL Client Extensions ARB_imaging GL_ARB_depth_texture GL_ARB_fragment_program GL_ARB_fragment_shader GL_ARB_half_float_pixel GL_ARB_imaging GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_point_parameters GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_transpose_matrix GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_422_pixels GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_color_matrix GL_EXT_color_subtable GL_EXT_color_table GL_EXT_convolution GL_EXT_convolution_border_modes GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_fog_function GL_EXT_fog_offset GL_EXT_generate_mipmap GL_EXT_histogram GL_EXT_interlace GL_EXT_multi_draw_arrays GL_EXT_multisample GL_EXT_packed_pixels GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_border_clamp GL_EXT_texture_color_table GL_EXT_texture_compression_s3tc GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_object GL_EXT_vertex_array GL_Autodesk_valid_back_buffer_hint GL_HP_occlusion_test GL_I3D_argb GL_I3D_interlace_read GL_IBM_cull_vertex GL_IBM_rescale_normal GL_KTX_buffer_region GL_NV_blend_square GL_NV_texgen_reflection GL_OML_interlace GL_SGI_color_matrix GL_SGI_color_table GL_SGI_texture_color_table GL_SGIS_generate_mipmap GL_SGIS_multisample GL_SGIS_texture_border_clamp GL_SGIS_texture_color_mask GL_SGIX_interlace GL_SGIX_fog_offset GLU Version 1.2.2.0 Microsoft Corporation GLU Extensions GL_EXT_bgra Direct Rendering False Double Buffer True Stereo False RGBA True Color Index Size -1 Red Size 8 Green Size 8 Blue Size 8 Alpha Size 0 Accum Red Size 16 Accum Green Size 16 Accum Blue Size 16 Accum Alpha Size 0 Depth Size 24 Stencil Size 0 Auxiliary Buffer Count 0 Frame BufferLevel 0 Window Width (pixels) 1260 Window Height (pixels) 960 Screen Width (pixels) 1280 Screen Height (pixels) 1024 Pixel Format ID 1 Visual Selection Criteria MINIMUM Number of Execution Threads 1 Geometry File EngineWireF Input Mode -mh Minimum Test Period 12.000000 Number of Frames 0 Number of Primitives 1360 Number of Vertices per Frame 3822110 Estimated bytes per frame 45865320 Number of Vertices per Primitive 2810.375000 Static frame count 10 Model edited every 10 frames Amount model changed 0.001000 Toggle Mode NONE Batching Count 0 Render Mode LINE Color per COLOR_PER_FRAME Orthographic Projection FALSE Display List TRUE Vertex Array (OpenGL1.1) FALSE Array element FALSE Interleaved Data FALSE Clip Geometry FALSE Walkthrough Mode FALSE Geom Repeat Mode TRUE Back Face Cull FALSE Front Face Cull FALSE Front Polygon Mode FILL Back Polygon Mode FILL Polygon Stipple Enable FALSE Polygon Antialiasing Enable FALSE Line Width 1.000000 Line Stipple Enable FALSE Line Antialiasing Enable TRUE Number of Infinite Lights 0 Number of Local Lights 0 Color Material Enable FALSE Color Material Face FRONT Color Material Mode AMBIENT_AND_DIFFUSE Facet Normals FALSE Two Sided Lighting Enable FALSE Local Viewer Enable FALSE Flat Shading FALSE Fog Enable FALSE Normal Normalization FALSE User Clip Plane FALSE Material Changes Disabled FALSE Attribue Changes Disabled FALSE Trace Lights Enabled TRUE Texture Enable FALSE TexObj Enable FALSE Texture Generation Mode NO_TEXTURE_GENERATION Texture File NONE Texture Minification Filter NEAREST Texture Magnification Filter NEAREST Texture Environment Mode DECAL Texture Components 3 Depth Test Enable TRUE Blend Enable FALSE Source Blend Function SRC_ALPHA Destination Blend Function ONE_MINUS_SRC_ALPHA Dithering Enable TRUE Motion Blur Amount 0.000000 Full Scene Antialiasing Redraws 0 Full Scene Antialiasing Jitter Amount 0.000000 Number of frames run: 367, Test period: 12.156000 (sec) 30.2 frames/sec -- -mh EngineWireF -rm LINE -mp 12 -cp FRAME -ir -dl -zb -tracelights -ls -xws 1260 -vz -gr Writing PNG file '..\results\ugs\ugs-07QualityFull.png'...done. Writing PNG file '..\results\ugs\ugs-07QualityFull-depth.png'...done. ============================================================= Viewperf Version 8.01 Viewperf Arguments -executebatch -zb Month 8 Day 20 Year 2004 Host ALIEN Operating System Microsoft Windows NT Operating System Version Version 5.1 (Build 2600: Service Pack 1) Host Vendor unknown Host Model AT/AT COMPATIBLE Host CPU x86 Family 15 Model 2 Stepping 5 Host CPU Count unknown Host Memory Size (MB) 1023 Host Primary Cache Size (KB) unknown Host Secondary Cache Size (KB) unknown Window System Win32 Driver Version 3Dlabs Display Driver Version: 5.1.2600.1106 OpenGL Vendor 3DLABS OpenGL Version 1.5 OpenGL Extensions ARB_imaging GL_ARB_depth_texture GL_ARB_fragment_program GL_ARB_fragment_shader GL_ARB_half_float_pixel GL_ARB_imaging GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_point_parameters GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_transpose_matrix GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_422_pixels GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_color_matrix GL_EXT_color_subtable GL_EXT_color_table GL_EXT_convolution GL_EXT_convolution_border_modes GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_fog_function GL_EXT_fog_offset GL_EXT_generate_mipmap GL_EXT_histogram GL_EXT_interlace GL_EXT_multi_draw_arrays GL_EXT_multisample GL_EXT_packed_pixels GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_border_clamp GL_EXT_texture_color_table GL_EXT_texture_compression_s3tc GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_object GL_EXT_vertex_array GL_Autodesk_valid_back_buffer_hint GL_HP_occlusion_test GL_I3D_argb GL_I3D_interlace_read GL_IBM_cull_vertex GL_IBM_rescale_normal GL_KTX_buffer_region GL_NV_blend_square GL_NV_texgen_reflection GL_OML_interlace GL_SGI_color_matrix GL_SGI_color_table GL_SGI_texture_color_table GL_SGIS_generate_mipmap GL_SGIS_multisample GL_SGIS_texture_border_clamp GL_SGIS_texture_color_mask GL_SGIX_interlace GL_SGIX_fog_offset OpenGL Renderer Wildcat Realizm OpenGL Client Vendor 3DLABS OpenGL Client Version 1.5 OpenGL Client Extensions ARB_imaging GL_ARB_depth_texture GL_ARB_fragment_program GL_ARB_fragment_shader GL_ARB_half_float_pixel GL_ARB_imaging GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_point_parameters GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_transpose_matrix GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_422_pixels GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_color_matrix GL_EXT_color_subtable GL_EXT_color_table GL_EXT_convolution GL_EXT_convolution_border_modes GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_fog_function GL_EXT_fog_offset GL_EXT_generate_mipmap GL_EXT_histogram GL_EXT_interlace GL_EXT_multi_draw_arrays GL_EXT_multisample GL_EXT_packed_pixels GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_border_clamp GL_EXT_texture_color_table GL_EXT_texture_compression_s3tc GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_object GL_EXT_vertex_array GL_Autodesk_valid_back_buffer_hint GL_HP_occlusion_test GL_I3D_argb GL_I3D_interlace_read GL_IBM_cull_vertex GL_IBM_rescale_normal GL_KTX_buffer_region GL_NV_blend_square GL_NV_texgen_reflection GL_OML_interlace GL_SGI_color_matrix GL_SGI_color_table GL_SGI_texture_color_table GL_SGIS_generate_mipmap GL_SGIS_multisample GL_SGIS_texture_border_clamp GL_SGIS_texture_color_mask GL_SGIX_interlace GL_SGIX_fog_offset GLU Version 1.2.2.0 Microsoft Corporation GLU Extensions GL_EXT_bgra Direct Rendering False Double Buffer True Stereo False RGBA True Color Index Size -1 Red Size 8 Green Size 8 Blue Size 8 Alpha Size 0 Accum Red Size 16 Accum Green Size 16 Accum Blue Size 16 Accum Alpha Size 0 Depth Size 24 Stencil Size 0 Auxiliary Buffer Count 0 Frame BufferLevel 0 Window Width (pixels) 1260 Window Height (pixels) 960 Screen Width (pixels) 1280 Screen Height (pixels) 1024 Pixel Format ID 1 Visual Selection Criteria MINIMUM Number of Execution Threads 1 Geometry File EngineWireF Input Mode -mh Minimum Test Period 12.000000 Number of Frames 0 Number of Primitives 1360 Number of Vertices per Frame 3822110 Estimated bytes per frame 45865320 Number of Vertices per Primitive 2810.375000 Static frame count 10 Model edited every 10 frames Amount model changed 0.001000 Toggle Mode NONE Batching Count 0 Render Mode LINE Color per COLOR_PER_FRAME Orthographic Projection FALSE Display List FALSE Vertex Array (OpenGL1.1) FALSE Array element FALSE Interleaved Data FALSE Clip Geometry FALSE Walkthrough Mode FALSE Geom Repeat Mode TRUE Back Face Cull FALSE Front Face Cull FALSE Front Polygon Mode FILL Back Polygon Mode FILL Polygon Stipple Enable FALSE Polygon Antialiasing Enable FALSE Line Width 1.000000 Line Stipple Enable FALSE Line Antialiasing Enable TRUE Number of Infinite Lights 0 Number of Local Lights 0 Color Material Enable FALSE Color Material Face FRONT Color Material Mode AMBIENT_AND_DIFFUSE Facet Normals FALSE Two Sided Lighting Enable FALSE Local Viewer Enable FALSE Flat Shading FALSE Fog Enable FALSE Normal Normalization FALSE User Clip Plane FALSE Material Changes Disabled FALSE Attribue Changes Disabled FALSE Trace Lights Enabled TRUE Texture Enable FALSE TexObj Enable FALSE Texture Generation Mode NO_TEXTURE_GENERATION Texture File NONE Texture Minification Filter NEAREST Texture Magnification Filter NEAREST Texture Environment Mode DECAL Texture Components 3 Depth Test Enable TRUE Blend Enable FALSE Source Blend Function SRC_ALPHA Destination Blend Function ONE_MINUS_SRC_ALPHA Dithering Enable TRUE Motion Blur Amount 0.000000 Full Scene Antialiasing Redraws 0 Full Scene Antialiasing Jitter Amount 0.000000 Writing PNG file '..\results\ugs\ugs-07Full.png'...done. Writing PNG file '..\results\ugs\ugs-07Full-depth.png'...done. Writing PNG file '..\results\ugs\ugs-07.png'...done. Writing PNG file '..\results\ugs\ugs-07-depth.png'...done. Viewperf Version 8.01 Viewperf Arguments -executebatch -zb Month 8 Day 20 Year 2004 Host ALIEN Operating System Microsoft Windows NT Operating System Version Version 5.1 (Build 2600: Service Pack 1) Host Vendor unknown Host Model AT/AT COMPATIBLE Host CPU x86 Family 15 Model 2 Stepping 5 Host CPU Count unknown Host Memory Size (MB) 1023 Host Primary Cache Size (KB) unknown Host Secondary Cache Size (KB) unknown Window System Win32 Driver Version 3Dlabs Display Driver Version: 5.1.2600.1106 OpenGL Vendor 3DLABS OpenGL Version 1.5 OpenGL Extensions ARB_imaging GL_ARB_depth_texture GL_ARB_fragment_program GL_ARB_fragment_shader GL_ARB_half_float_pixel GL_ARB_imaging GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_point_parameters GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_transpose_matrix GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_422_pixels GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_color_matrix GL_EXT_color_subtable GL_EXT_color_table GL_EXT_convolution GL_EXT_convolution_border_modes GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_fog_function GL_EXT_fog_offset GL_EXT_generate_mipmap GL_EXT_histogram GL_EXT_interlace GL_EXT_multi_draw_arrays GL_EXT_multisample GL_EXT_packed_pixels GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_border_clamp GL_EXT_texture_color_table GL_EXT_texture_compression_s3tc GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_object GL_EXT_vertex_array GL_Autodesk_valid_back_buffer_hint GL_HP_occlusion_test GL_I3D_argb GL_I3D_interlace_read GL_IBM_cull_vertex GL_IBM_rescale_normal GL_KTX_buffer_region GL_NV_blend_square GL_NV_texgen_reflection GL_OML_interlace GL_SGI_color_matrix GL_SGI_color_table GL_SGI_texture_color_table GL_SGIS_generate_mipmap GL_SGIS_multisample GL_SGIS_texture_border_clamp GL_SGIS_texture_color_mask GL_SGIX_interlace GL_SGIX_fog_offset OpenGL Renderer Wildcat Realizm OpenGL Client Vendor 3DLABS OpenGL Client Version 1.5 OpenGL Client Extensions ARB_imaging GL_ARB_depth_texture GL_ARB_fragment_program GL_ARB_fragment_shader GL_ARB_half_float_pixel GL_ARB_imaging GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_point_parameters GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_transpose_matrix GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_422_pixels GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_color_matrix GL_EXT_color_subtable GL_EXT_color_table GL_EXT_convolution GL_EXT_convolution_border_modes GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_fog_function GL_EXT_fog_offset GL_EXT_generate_mipmap GL_EXT_histogram GL_EXT_interlace GL_EXT_multi_draw_arrays GL_EXT_multisample GL_EXT_packed_pixels GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_border_clamp GL_EXT_texture_color_table GL_EXT_texture_compression_s3tc GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_object GL_EXT_vertex_array GL_Autodesk_valid_back_buffer_hint GL_HP_occlusion_test GL_I3D_argb GL_I3D_interlace_read GL_IBM_cull_vertex GL_IBM_rescale_normal GL_KTX_buffer_region GL_NV_blend_square GL_NV_texgen_reflection GL_OML_interlace GL_SGI_color_matrix GL_SGI_color_table GL_SGI_texture_color_table GL_SGIS_generate_mipmap GL_SGIS_multisample GL_SGIS_texture_border_clamp GL_SGIS_texture_color_mask GL_SGIX_interlace GL_SGIX_fog_offset GLU Version 1.2.2.0 Microsoft Corporation GLU Extensions GL_EXT_bgra Direct Rendering False Double Buffer True Stereo False RGBA True Color Index Size -1 Red Size 8 Green Size 8 Blue Size 8 Alpha Size 0 Accum Red Size 16 Accum Green Size 16 Accum Blue Size 16 Accum Alpha Size 0 Depth Size 24 Stencil Size 0 Auxiliary Buffer Count 0 Frame BufferLevel 0 Window Width (pixels) 1260 Window Height (pixels) 960 Screen Width (pixels) 1280 Screen Height (pixels) 1024 Pixel Format ID 1 Visual Selection Criteria MINIMUM Number of Execution Threads 1 Geometry File EngineWireF Input Mode -mh Minimum Test Period 12.000000 Number of Frames 220 Number of Primitives 1360 Number of Vertices per Frame 3822110 Estimated bytes per frame 45865320 Number of Vertices per Primitive 2810.375000 Static frame count 10 Model edited every 10 frames Amount model changed 0.001000 Toggle Mode NONE Batching Count 0 Render Mode LINE Color per COLOR_PER_FRAME Orthographic Projection FALSE Display List TRUE Vertex Array (OpenGL1.1) FALSE Array element FALSE Interleaved Data FALSE Clip Geometry FALSE Walkthrough Mode TRUE Geom Repeat Mode TRUE Back Face Cull FALSE Front Face Cull FALSE Front Polygon Mode FILL Back Polygon Mode FILL Polygon Stipple Enable FALSE Polygon Antialiasing Enable FALSE Line Width 1.000000 Line Stipple Enable FALSE Line Antialiasing Enable TRUE Number of Infinite Lights 0 Number of Local Lights 0 Color Material Enable FALSE Color Material Face FRONT Color Material Mode AMBIENT_AND_DIFFUSE Facet Normals FALSE Two Sided Lighting Enable FALSE Local Viewer Enable FALSE Flat Shading FALSE Fog Enable FALSE Normal Normalization FALSE User Clip Plane FALSE Material Changes Disabled FALSE Attribue Changes Disabled FALSE Trace Lights Enabled TRUE Texture Enable FALSE TexObj Enable FALSE Texture Generation Mode NO_TEXTURE_GENERATION Texture File NONE Texture Minification Filter NEAREST Texture Magnification Filter NEAREST Texture Environment Mode DECAL Texture Components 3 Depth Test Enable TRUE Blend Enable FALSE Source Blend Function SRC_ALPHA Destination Blend Function ONE_MINUS_SRC_ALPHA Dithering Enable TRUE Motion Blur Amount 0.000000 Full Scene Antialiasing Redraws 0 Full Scene Antialiasing Jitter Amount 0.000000 Number of frames run: 440, Test period: 16.437000 (sec) 26.8 frames/sec -- -mh EngineWireF -rm LINE -mp 12 -cp FRAME -ir -dl -zb -tracelights -ls -xws 1260 -vz -wt -gr Writing PNG file '..\results\ugs\ugs-08QualityFull.png'...done. Writing PNG file '..\results\ugs\ugs-08QualityFull-depth.png'...done. ============================================================= Viewperf Version 8.01 Viewperf Arguments -executebatch -zb Month 8 Day 20 Year 2004 Host ALIEN Operating System Microsoft Windows NT Operating System Version Version 5.1 (Build 2600: Service Pack 1) Host Vendor unknown Host Model AT/AT COMPATIBLE Host CPU x86 Family 15 Model 2 Stepping 5 Host CPU Count unknown Host Memory Size (MB) 1023 Host Primary Cache Size (KB) unknown Host Secondary Cache Size (KB) unknown Window System Win32 Driver Version 3Dlabs Display Driver Version: 5.1.2600.1106 OpenGL Vendor 3DLABS OpenGL Version 1.5 OpenGL Extensions ARB_imaging GL_ARB_depth_texture GL_ARB_fragment_program GL_ARB_fragment_shader GL_ARB_half_float_pixel GL_ARB_imaging GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_point_parameters GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_transpose_matrix GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_422_pixels GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_color_matrix GL_EXT_color_subtable GL_EXT_color_table GL_EXT_convolution GL_EXT_convolution_border_modes GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_fog_function GL_EXT_fog_offset GL_EXT_generate_mipmap GL_EXT_histogram GL_EXT_interlace GL_EXT_multi_draw_arrays GL_EXT_multisample GL_EXT_packed_pixels GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_border_clamp GL_EXT_texture_color_table GL_EXT_texture_compression_s3tc GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_object GL_EXT_vertex_array GL_Autodesk_valid_back_buffer_hint GL_HP_occlusion_test GL_I3D_argb GL_I3D_interlace_read GL_IBM_cull_vertex GL_IBM_rescale_normal GL_KTX_buffer_region GL_NV_blend_square GL_NV_texgen_reflection GL_OML_interlace GL_SGI_color_matrix GL_SGI_color_table GL_SGI_texture_color_table GL_SGIS_generate_mipmap GL_SGIS_multisample GL_SGIS_texture_border_clamp GL_SGIS_texture_color_mask GL_SGIX_interlace GL_SGIX_fog_offset OpenGL Renderer Wildcat Realizm OpenGL Client Vendor 3DLABS OpenGL Client Version 1.5 OpenGL Client Extensions ARB_imaging GL_ARB_depth_texture GL_ARB_fragment_program GL_ARB_fragment_shader GL_ARB_half_float_pixel GL_ARB_imaging GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_point_parameters GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_transpose_matrix GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_422_pixels GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_color_matrix GL_EXT_color_subtable GL_EXT_color_table GL_EXT_convolution GL_EXT_convolution_border_modes GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_fog_function GL_EXT_fog_offset GL_EXT_generate_mipmap GL_EXT_histogram GL_EXT_interlace GL_EXT_multi_draw_arrays GL_EXT_multisample GL_EXT_packed_pixels GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_border_clamp GL_EXT_texture_color_table GL_EXT_texture_compression_s3tc GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_object GL_EXT_vertex_array GL_Autodesk_valid_back_buffer_hint GL_HP_occlusion_test GL_I3D_argb GL_I3D_interlace_read GL_IBM_cull_vertex GL_IBM_rescale_normal GL_KTX_buffer_region GL_NV_blend_square GL_NV_texgen_reflection GL_OML_interlace GL_SGI_color_matrix GL_SGI_color_table GL_SGI_texture_color_table GL_SGIS_generate_mipmap GL_SGIS_multisample GL_SGIS_texture_border_clamp GL_SGIS_texture_color_mask GL_SGIX_interlace GL_SGIX_fog_offset GLU Version 1.2.2.0 Microsoft Corporation GLU Extensions GL_EXT_bgra Direct Rendering False Double Buffer True Stereo False RGBA True Color Index Size -1 Red Size 8 Green Size 8 Blue Size 8 Alpha Size 0 Accum Red Size 16 Accum Green Size 16 Accum Blue Size 16 Accum Alpha Size 0 Depth Size 24 Stencil Size 0 Auxiliary Buffer Count 0 Frame BufferLevel 0 Window Width (pixels) 1260 Window Height (pixels) 960 Screen Width (pixels) 1280 Screen Height (pixels) 1024 Pixel Format ID 1 Visual Selection Criteria MINIMUM Number of Execution Threads 1 Geometry File EngineWireF Input Mode -mh Minimum Test Period 12.000000 Number of Frames 220 Number of Primitives 1360 Number of Vertices per Frame 3822110 Estimated bytes per frame 45865320 Number of Vertices per Primitive 2810.375000 Static frame count 10 Model edited every 10 frames Amount model changed 0.001000 Toggle Mode NONE Batching Count 0 Render Mode LINE Color per COLOR_PER_FRAME Orthographic Projection FALSE Display List FALSE Vertex Array (OpenGL1.1) FALSE Array element FALSE Interleaved Data FALSE Clip Geometry FALSE Walkthrough Mode TRUE Geom Repeat Mode TRUE Back Face Cull FALSE Front Face Cull FALSE Front Polygon Mode FILL Back Polygon Mode FILL Polygon Stipple Enable FALSE Polygon Antialiasing Enable FALSE Line Width 1.000000 Line Stipple Enable FALSE Line Antialiasing Enable TRUE Number of Infinite Lights 0 Number of Local Lights 0 Color Material Enable FALSE Color Material Face FRONT Color Material Mode AMBIENT_AND_DIFFUSE Facet Normals FALSE Two Sided Lighting Enable FALSE Local Viewer Enable FALSE Flat Shading FALSE Fog Enable FALSE Normal Normalization FALSE User Clip Plane FALSE Material Changes Disabled FALSE Attribue Changes Disabled FALSE Trace Lights Enabled TRUE Texture Enable FALSE TexObj Enable FALSE Texture Generation Mode NO_TEXTURE_GENERATION Texture File NONE Texture Minification Filter NEAREST Texture Magnification Filter NEAREST Texture Environment Mode DECAL Texture Components 3 Depth Test Enable TRUE Blend Enable FALSE Source Blend Function SRC_ALPHA Destination Blend Function ONE_MINUS_SRC_ALPHA Dithering Enable TRUE Motion Blur Amount 0.000000 Full Scene Antialiasing Redraws 0 Full Scene Antialiasing Jitter Amount 0.000000 Writing PNG file '..\results\ugs\ugs-08Full.png'...done. Writing PNG file '..\results\ugs\ugs-08Full-depth.png'...done. Writing PNG file '..\results\ugs\ugs-08.png'...done. Writing PNG file '..\results\ugs\ugs-08-depth.png'...done. Test Number 01: pixels differences between display list and immediate mode Number of pixels different: 0 Percentage pixels different: 0.000000 % Test Number 02: pixels differences between display list and immediate mode Number of pixels different: 0 Percentage pixels different: 0.000000 % Test Number 03: pixels differences between display list and immediate mode Number of pixels different: 0 Percentage pixels different: 0.000000 % Test Number 04: pixels differences between display list and immediate mode Number of pixels different: 0 Percentage pixels different: 0.000000 % Test Number 05: pixels differences between display list and immediate mode Number of pixels different: 0 Percentage pixels different: 0.000000 % Test Number 06: pixels differences between display list and immediate mode Number of pixels different: 0 Percentage pixels different: 0.000000 % Test Number 07: pixels differences between display list and immediate mode Number of pixels different: 0 Percentage pixels different: 0.000000 % Test Number 08: pixels differences between display list and immediate mode Number of pixels different: 0 Percentage pixels different: 0.000000 %